{ "PlayerLockRange": { "AttackFanAngle": 360, "CameraOriginWeight": 0, "MonsterWeight": 0.9, "LockHeightLimit": 4, "EnableInViewportCheck": true }, "BattleAffectRange": { "MaxWaveCount": 3, "Radius": 8, "EliteRadius": 8, "MaxDiffY": 1 }, "MazeBattleTransition": { "OnBeforeTriggerBattle": [ { "TasksConfig": [ { "$type": "RPG.GameCore.LockPlayerControl" }, { "$type": "RPG.GameCore.EnableFreelookCameraBattleTransitionMode", "Enable": true, "IgnoreAttackerDistance": 2 }, { "$type": "RPG.GameCore.WaitSecond", "WaitTime": { "IsDynamic": false, "FixedValue": { "Value": 0.03 } } }, { "$type": "RPG.GameCore.TriggerSound", "SoundName": { "Value": "Ev_sfx_ui_maze_attack_combat_start_BS" }, "EmitterType": "DefaultEmitter" }, { "$type": "RPG.GameCore.GlobalTimeSlow", "TimeScale": { "IsDynamic": false, "FixedValue": { "Value": 0.1 } }, "UnscaledDuration": { "IsDynamic": false, "FixedValue": { "Value": 10 } } }, { "$type": "RPG.GameCore.RadialBlurCurveEffect", "BlurRadius": 1, "Iteration": 4, 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"Block", "TasksConfig": [ { "$type": "RPG.GameCore.LockPlayerControl" }, { "$type": "RPG.GameCore.AdvOverrideCameraModuleConfig", "OverrideConfigs": [ { "OverrideConfigPath": "Camera/ModuleConfig/AdventureMaze/BattleTransitionModuleConfigForBlock.asset" } ] }, { "$type": "RPG.GameCore.WaitSecond", "WaitTime": { "IsDynamic": false, "FixedValue": { "Value": 0.02 } } }, { "$type": "RPG.GameCore.EnableFreelookCameraBattleTransitionMode", "Enable": true, "IgnoreAttackerDistance": 2 }, { "$type": "RPG.GameCore.WaitSecond", "WaitTime": { "IsDynamic": false, "FixedValue": { "Value": 0.02 } } }, { "$type": "RPG.GameCore.TriggerSound", "SoundName": { "Value": "Ev_sfx_ui_maze_attack_combat_start_BS" }, "EmitterType": "DefaultEmitter" }, { "$type": "RPG.GameCore.RadialBlurCurveEffect", "BlurRadius": 1, "Iteration": 4, "BlurStart": 0.002, "BlurFeather": 0.001, "Duration": 0.2, "CurveName": "BattleTransitionBlurCurve" }, { "$type": "RPG.GameCore.WaitSecond", "WaitTime": { "IsDynamic": false, "FixedValue": { "Value": 0.3 } } }, { "$type": "RPG.GameCore.GlobalTimeSlow", "TimeScale": { "IsDynamic": false, "FixedValue": { "Value": 0.1 } }, "UnscaledDuration": { "IsDynamic": false, "FixedValue": { "Value": 10 } } }, { "$type": "RPG.GameCore.LensDistortionCurveEffect", "XMultiplier": 2, "YMultiplier": 2, "Intensity": 2, "XCurvePath": "Camera/BlendCurve/Blend_SlowToFast.asset", "YCurvePath": "Camera/BlendCurve/Blend_SlowToFast.asset", "IntensityCurvePath": "Camera/BlendCurve/Blend_SlowToFast.asset", "Duration": 1.5 }, { "$type": "RPG.GameCore.WaitSecond", "WaitTime": { "IsDynamic": false, "FixedValue": { "Value": 0.5 } } }, { "$type": "RPG.GameCore.TriggerEffect", "EffectPath": "Effects/Eff_Prefab/Eff_Common/Eff_ScreenCrackUITransition_Before_UI_1.prefab", "UniqueEffectName": "Eff_Common_MazeCameraTransition_Universe3_1" } ] } ], "OnLoopFadeOutBeforeBattle": [ { "PostureType": "Excellent", "TasksConfig": [ { "$type": "RPG.GameCore.WaitFrame", "WaitFrameCount": 3 }, { "$type": "RPG.GameCore.StopBattlePostureType" }, { "$type": "RPG.GameCore.ShowMazeUI" }, { "$type": "RPG.GameCore.TriggerEffect", "EffectPath": "Effects/Eff_Prefab/Eff_Common/Eff_ScreenCrackUITransition_UI_2.prefab", "UniqueEffectName": "Eff_Common_MazeCameraTransition_Universe3_2" }, { "$type": "RPG.GameCore.RemoveEffect", "UniqueEffectName": "AttackDamageEffect" }, { "$type": "RPG.GameCore.TriggerSound", "SoundName": { "Value": "Ev_sfx_ui_maze_attack_combat_start_BS_line" }, "EmitterType": "DefaultEmitter" }, { "$type": "RPG.GameCore.WaitSecond", "WaitTime": { "IsDynamic": false, "FixedValue": { "Value": 0.25 } } } ] }, { "TasksConfig": [ { "$type": "RPG.GameCore.ShowMazeUI" }, { "$type": "RPG.GameCore.TriggerEffect", "EffectPath": "Effects/Eff_Prefab/Eff_Common/Eff_ScreenCrackUITransition_UI_2.prefab", "UniqueEffectName": "Eff_Common_MazeCameraTransition_Universe3_2" }, { "$type": "RPG.GameCore.TriggerSound", "SoundName": { "Value": "Ev_sfx_ui_maze_attack_combat_start_BS_line" }, "EmitterType": "DefaultEmitter" }, { "$type": "RPG.GameCore.WaitSecond", "WaitTime": { "IsDynamic": false, "FixedValue": { "Value": 0.5 } } } ] }, { "PostureType": "Bad", "TasksConfig": [ { "$type": "RPG.GameCore.StopBattlePostureType" }, { "$type": "RPG.GameCore.ShowMazeUI" }, { "$type": "RPG.GameCore.TriggerEffect", "EffectPath": "Effects/Eff_Prefab/Eff_Common/Eff_ScreenCrackUITransition_UI_2.prefab", "UniqueEffectName": "Eff_Common_MazeCameraTransition_Universe3_2" }, { "$type": "RPG.GameCore.TriggerSound", "SoundName": { "Value": "Ev_sfx_ui_maze_attack_combat_start_BS_line" }, "EmitterType": "DefaultEmitter" }, { "$type": "RPG.GameCore.WaitSecond", "WaitTime": { "IsDynamic": false, "FixedValue": { "Value": 0.5 } } } ] }, { "PostureType": "Block", "TasksConfig": [ { "$type": "RPG.GameCore.ShowMazeUI" }, { "$type": "RPG.GameCore.TriggerEffect", "EffectPath": "Effects/Eff_Prefab/Eff_Common/Eff_ScreenCrackUITransition_UI_2.prefab", "UniqueEffectName": "Eff_Common_MazeCameraTransition_Universe3_2" }, { "$type": "RPG.GameCore.TriggerSound", "SoundName": { "Value": "Ev_sfx_ui_maze_attack_combat_start_BS_line" }, "EmitterType": "DefaultEmitter" }, { "$type": "RPG.GameCore.WaitSecond", "WaitTime": { "IsDynamic": false, "FixedValue": { "Value": 0.5 } } } ] } ], "OnAfterTriggerBattle": [ { "PostureType": "Bad", "TasksConfig": [ { "$type": "RPG.GameCore.TriggerSound", "SoundName": { "Value": "Ev_sfx_ui_maze_attack_combat_start_AS" }, "EmitterType": "DefaultEmitter" }, { "$type": "RPG.GameCore.RemoveEffect", "UniqueEffectName": "Eff_Common_MazeCameraTransition_Universe3_2" }, { "$type": "RPG.GameCore.RemoveEffect", "UniqueEffectName": "Eff_Common_MazeCameraTransition_Universe3_1" }, { "$type": "RPG.GameCore.TriggerEffect", "EffectPath": "Effects/Eff_Prefab/Eff_Common/Eff_Common_MazeCameraTransition_Universe3_3.prefab" } ] }, { "TasksConfig": [ { "$type": "RPG.GameCore.TriggerSound", "SoundName": { "Value": "Ev_sfx_ui_maze_attack_combat_start_AS" }, "EmitterType": "DefaultEmitter" }, { "$type": "RPG.GameCore.RemoveEffect", "UniqueEffectName": "Eff_Common_MazeCameraTransition_Universe3_2" }, { "$type": "RPG.GameCore.RemoveEffect", "UniqueEffectName": "Eff_Common_MazeCameraTransition_Universe3_1" }, { "$type": "RPG.GameCore.TriggerEffect", "EffectPath": "Effects/Eff_Prefab/Eff_Common/Eff_Common_MazeCameraTransition_Universe3_3.prefab" } ] }, { "PostureType": "Excellent", "TasksConfig": [ { "$type": "RPG.GameCore.TriggerSound", "SoundName": { "Value": "Ev_sfx_ui_maze_attack_combat_start_AS" }, "EmitterType": "DefaultEmitter" }, { "$type": "RPG.GameCore.RemoveEffect", "UniqueEffectName": "Eff_Common_MazeCameraTransition_Universe3_2" }, { "$type": "RPG.GameCore.RemoveEffect", "UniqueEffectName": "Eff_Common_MazeCameraTransition_Universe3_1" }, { "$type": "RPG.GameCore.TriggerEffect", "EffectPath": "Effects/Eff_Prefab/Eff_Common/Eff_Common_MazeCameraTransition_Universe3_3.prefab" } ] }, { "PostureType": "Block", "TasksConfig": [ { "$type": "RPG.GameCore.TriggerSound", "SoundName": { "Value": "Ev_sfx_ui_maze_attack_combat_start_AS" }, "EmitterType": "DefaultEmitter" }, { "$type": "RPG.GameCore.RemoveEffect", "UniqueEffectName": "Eff_Common_MazeCameraTransition_Universe3_2" }, { "$type": "RPG.GameCore.RemoveEffect", "UniqueEffectName": "Eff_Common_MazeCameraTransition_Universe3_1" }, { "$type": "RPG.GameCore.TriggerEffect", "EffectPath": "Effects/Eff_Prefab/Eff_Common/Eff_Common_MazeCameraTransition_Universe3_3.prefab" } ] } ], "OnBeforeActivityTriggerBattle": [ { "$type": "RPG.GameCore.ToastPileIgnore", "IsIgnore": true }, { "$type": "RPG.GameCore.LockPlayerControl" }, { "$type": "RPG.GameCore.WaitSecond", "WaitTime": { "IsDynamic": false, "FixedValue": { "Value": 0.5 } } }, { "$type": "RPG.GameCore.TriggerEffect", "EffectPath": "Effects/Eff_Prefab/Eff_Common/Eff_ScreenCrackUITransition_UI.prefab", "UniqueEffectName": "Eff_ScreenCrackUITransition_UI" }, { "$type": "RPG.GameCore.WaitFrame", "WaitFrameCount": 2 }, { "$type": "RPG.GameCore.CloseAllTopPage" }, { "$type": "RPG.GameCore.TriggerSound", "SoundName": { "Value": "Ev_sfx_ui_maze_attack_combat_start_BS" }, "EmitterType": "DefaultEmitter" }, { "$type": "RPG.GameCore.TriggerEffect", "EffectPath": "Effects/Eff_Prefab/Eff_Common/Eff_ScreenCrackUITransition_UI_1.prefab", "UniqueEffectName": "Eff_ScreenCrackUITransition_UI_1" }, { "$type": "RPG.GameCore.WaitSecond", "WaitTime": { "IsDynamic": false, "FixedValue": { "Value": 1 } } } ], "OnBeforeActivityTriggerBattleFadeOut": [ { "$type": "RPG.GameCore.ToastPileIgnore" }, { "$type": "RPG.GameCore.TriggerEffect", "EffectPath": "Effects/Eff_Prefab/Eff_Common/Eff_ScreenCrackUITransition_UI_2.prefab", "UniqueEffectName": "Eff_ScreenCrackUITransition_UI_2" }, { "$type": "RPG.GameCore.TriggerSound", "SoundName": { "Value": "Ev_sfx_ui_maze_attack_combat_start_BS_line" }, "EmitterType": "DefaultEmitter" }, { "$type": "RPG.GameCore.WaitSecond", "WaitTime": { "IsDynamic": false, "FixedValue": { "Value": 0.5 } } } ], "OnAfterActivityTriggerBattle": [ { "$type": "RPG.GameCore.TriggerSound", "SoundName": { "Value": "Ev_sfx_ui_maze_attack_combat_start_AS" }, "EmitterType": "DefaultEmitter" }, { "$type": "RPG.GameCore.RemoveEffect", "UniqueEffectName": "Eff_ScreenCrackUITransition_UI" }, { "$type": "RPG.GameCore.RemoveEffect", "UniqueEffectName": "Eff_ScreenCrackUITransition_UI_1" }, { "$type": "RPG.GameCore.RemoveEffect", "UniqueEffectName": "Eff_ScreenCrackUITransition_UI_2" }, { "$type": "RPG.GameCore.TriggerEffect", "EffectPath": "Effects/Eff_Prefab/Eff_Common/Eff_Common_MazeCameraTransition_Universe3_3.prefab" } ], "OnBeforeCocoonBattle": [ { "$type": "RPG.GameCore.LockPlayerControl" }, { "$type": "RPG.GameCore.WaitFrame" }, { "$type": "RPG.GameCore.SetEntityVisible", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "AdvLocalPlayer" }, "MuteColliderWhenInvisible": false }, { "$type": "RPG.GameCore.TriggerSound", "SoundName": { "Value": "Ev_sfx_ui_maze_plot_combat_start_AS" }, "EmitterType": "DefaultEmitter" }, { "$type": "RPG.GameCore.ShowMazeUI" }, { "$type": "RPG.GameCore.TriggerEffect", "EffectPath": "Effects/Eff_Prefab/Eff_Common/Eff_ScreenCrack.prefab", "UniqueEffectName": "ScreenCrack" } ], "OnAfterCocoonTriggerBattle": [ { "$type": "RPG.GameCore.SetEffectAnimatorTrigger", "UniqueEffectName": "ScreenCrack", "TriggerName": "EnterBattleTrigger" }, { "$type": "RPG.GameCore.WaitSecond", "WaitTime": { "IsDynamic": false, "FixedValue": { "Value": 0.13 } } }, { "$type": "RPG.GameCore.RemoveEffect", "UniqueEffectName": "ScreenCrack" }, { "$type": "RPG.GameCore.TriggerSound", "SoundName": { "Value": "Ev_sfx_ui_maze_plot_combat_start_BS" }, "EmitterType": "DefaultEmitter" }, { "$type": "RPG.GameCore.TriggerEffect", "EffectPath": "Effects/Eff_Prefab/Eff_Common/Eff_ScreenCrack2.prefab", "UniqueEffectName": "ScreenCrack2" } ], "OnBeforeStoryTriggerBattle": [ { "$type": "RPG.GameCore.TriggerSound", "SoundName": { "Value": "Ev_sfx_ui_maze_plot_combat_start_AS" }, "EmitterType": "DefaultEmitter" }, { "$type": "RPG.GameCore.CloseAllTopPage" } ], "OnAfterStoryTriggerBattle": [ { "$type": "RPG.GameCore.SetEffectAnimatorTrigger", "UniqueEffectName": "ScreenCrack", "TriggerName": "EnterBattleTrigger" }, { "$type": "RPG.GameCore.TriggerSound", "SoundName": { "Value": "Ev_sfx_ui_maze_plot_combat_start_BS" }, "EmitterType": "DefaultEmitter" }, { "$type": "RPG.GameCore.WaitSecond", "WaitTime": { "IsDynamic": false, "FixedValue": { "Value": 0.13 } } }, { "$type": "RPG.GameCore.RemoveEffect", "UniqueEffectName": "ScreenCrack" }, { "$type": "RPG.GameCore.TriggerEffect", "EffectPath": "Effects/Eff_Prefab/Eff_Common/Eff_ScreenCrack2.prefab", "UniqueEffectName": "ScreenCrack2" } ], "OnBattleFinish": [ { "$type": "RPG.GameCore.EnableFreelookCameraBattleTransitionMode", "IsBattleToMaze": true, "Enable": true } ], "OnBeforeEnterRogueMap": [ { "$type": "RPG.GameCore.HideTopPage", "Hide": true }, { "$type": "RPG.GameCore.BlockInputController", "Enable": true, "ActionNameList": [] }, { "$type": "RPG.GameCore.LockPlayerControl" }, { "$type": "RPG.GameCore.CloseAllTopPage" }, { "$type": "RPG.GameCore.WaitFrame" }, { "$type": "RPG.GameCore.GlobalTimeSlow", "TimeScale": { "IsDynamic": false, "FixedValue": { "Value": 0.1 } }, "UnscaledDuration": { "IsDynamic": false, "FixedValue": { "Value": 10 } } }, { "$type": "RPG.GameCore.LensDistortionCurveEffect", "XMultiplier": 2, "YMultiplier": 2, "Intensity": 2, "XCurvePath": "Camera/BlendCurve/Blend_SlowToFast.asset", "YCurvePath": "Camera/BlendCurve/Blend_SlowToFast.asset", "IntensityCurvePath": "Camera/BlendCurve/Blend_SlowToFast.asset", "Duration": 1.7 }, { "$type": "RPG.GameCore.WaitSecond", "WaitTime": { "IsDynamic": false, "FixedValue": { "Value": 0.7 } } }, { "$type": "RPG.GameCore.TriggerEffect", "EffectPath": "UI/UI3D/Rogue/_dependencies/Prefabs/Eff_RogueConeTest_Enter3_1.prefab", "UniqueEffectName": "Eff_RogueConeTest_Enter3_1" }, { "$type": "RPG.GameCore.WaitSecond", "WaitTime": { "IsDynamic": false, "FixedValue": { "Value": 1.5 } } }, { "$type": "RPG.GameCore.ShowRogueLoadingPage" } ], "OnAfterEnterRogueMap": [ { "$type": "RPG.GameCore.WaitFrame", "WaitFrameCount": 5 }, { "$type": "RPG.GameCore.RemoveEffect", "UniqueEffectName": "Eff_RogueConeTest_Enter3_1" }, { "$type": "RPG.GameCore.TriggerUINotify", "NotifyTypeName": "CloseRogueLoading" }, { "$type": "RPG.GameCore.TriggerEffect", "EffectPath": "UI/UI3D/Rogue/_dependencies/Prefabs/Eff_RogueConeTest_Enter3_3.prefab" }, { "$type": "RPG.GameCore.TriggerEffect", "EffectPath": "Stages/OriginalResPos/InteractiveProp/Chapter00/Chap00_GameplayProp_TransparentWall/_dependencies/Prefab/PerspectiveAirwall_Cameras_End.prefab" } ], "OnBeforeExitRogueMap": [ { "$type": "RPG.GameCore.CloseAllTopPage" }, { "$type": "RPG.GameCore.EnableNPCMonsterAI", "GroupMonsterIDs": [], "UniqueNames": [] }, { "$type": "RPG.GameCore.AdvForceNpcGoBack" }, { "$type": "RPG.GameCore.BlockInputController", "Enable": true, "ActionNameList": [] }, { "$type": "RPG.GameCore.LockPlayerControl" }, { "$type": "RPG.GameCore.GlobalShowBillboard" }, { "$type": "RPG.GameCore.GlobalTimeSlow", "TimeScale": { "IsDynamic": false, "FixedValue": { "Value": 0.1 } }, "UnscaledDuration": { "IsDynamic": false, "FixedValue": { "Value": 10 } } }, { "$type": "RPG.GameCore.RadialBlurCurveEffect", "BlurRadius": 1, "Iteration": 4, "BlurStart": 0.002, "BlurFeather": 0.001, "Duration": 1.7, "CurveName": "BattleTransitionBlurCurve" }, { "$type": "RPG.GameCore.LensDistortionCurveEffect", "XMultiplier": 2, "YMultiplier": 2, "Intensity": 2, "XCurvePath": "Camera/BlendCurve/Blend_SlowToFast.asset", "YCurvePath": "Camera/BlendCurve/Blend_SlowToFast.asset", "IntensityCurvePath": "Camera/BlendCurve/Blend_SlowToFast.asset", "Duration": 1.7 }, { "$type": "RPG.GameCore.WaitSecond", "WaitTime": { "IsDynamic": false, "FixedValue": { "Value": 0.7 } } }, { "$type": "RPG.GameCore.TriggerEffect", "EffectPath": "UI/UI3D/Rogue/_dependencies/Prefabs/Eff_RogueConeTest_Enter3_1.prefab", "UniqueEffectName": "Eff_RogueConeTest_Enter3_1" }, { "$type": "RPG.GameCore.WaitSecond", "WaitTime": { "IsDynamic": false, "FixedValue": { "Value": 1.5 } } }, { "$type": "RPG.GameCore.ShowRogueLoadingPage" }, { "$type": "RPG.GameCore.EnableNPCMonsterAI", "Enable": true, "GroupMonsterIDs": [], "UniqueNames": [] }, { "$type": "RPG.GameCore.BlockInputController", "ActionNameList": [] }, { "$type": "RPG.GameCore.UnLockPlayerControl" } ], "OnAfterExitRogueMap": [ { "$type": "RPG.GameCore.GlobalShowBillboard", "IsShow": true }, { "$type": "RPG.GameCore.WaitFrame", "WaitFrameCount": 5 }, { "$type": "RPG.GameCore.RemoveEffect", "UniqueEffectName": "Eff_RogueConeTest_Enter3_1" }, { "$type": "RPG.GameCore.TriggerUINotify", "NotifyTypeName": "CloseRogueLoading" }, { "$type": "RPG.GameCore.TriggerEffect", "EffectPath": "UI/UI3D/Rogue/_dependencies/Prefabs/Eff_RogueConeTest_Enter3_3.prefab" }, { "$type": 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