{ "ResidentEffects": [ { "$type": "RPG.GameCore.TriggerEffect", "IsAttachToTargetEntity": true, "EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap00_Prop_DimensionFireLine_01_Hole01_Lod0.prefab", "AttachPoint": "EffectRoot", "ForceSimulateImmediately": false, "SyncPropState": true } ], "AnimEventConfigList": [ "Config/ConfigAnimEvents/Prop/Audio/Prop_Chap00_DimensionFireLine_01_Audio_AnimEvent.json" ], "DisableAnimEventLayers": [ "Dissolve Layer" ], "AnimatorStateGroupEvents": [ { "States": [ { "Name": "Conduit" } ], "OnExit": [ { "$type": "RPG.GameCore.TriggerSound", "SoundName": { "Value": "Ev_sfx_hertaspacestation_deimensionfireline_appear" } } ] }, { "States": [ { "Name": "Deactivating" } ], "OnEnter": [ { "$type": "RPG.GameCore.TriggerSound", "SoundName": { "Value": "Ev_sfx_hertaspacestation_deimensionfireline_doorclose" } } ] }, { "States": [ { "Name": "Activating" } ], "OnEnter": [ { "$type": "RPG.GameCore.TriggerSound", "SoundName": { "Value": "Ev_sfx_hertaspacestation_deimensionfireline_dooropen" } } ] }, { "States": [ { "Name": "FadeOut01" } ], "OnEnter": [ { "$type": "RPG.GameCore.TriggerSound", "SoundName": { "Value": "Ev_sfx_hertaspacestation_deimensionfireline_appear_stop" } }, { "$type": "RPG.GameCore.TriggerSound", "SoundName": { "Value": "Ev_sfx_hertaspacestation_deimensionfireline_disappear" } } ] }, { "States": [ { "Name": "FadeOut02" } ], "OnEnter": [ { "$type": "RPG.GameCore.TriggerSound", "SoundName": { "Value": "Ev_sfx_hertaspacestation_deimensionfireline_appear_stop" } }, { "$type": "RPG.GameCore.TriggerSound", "SoundName": { "Value": "Ev_sfx_hertaspacestation_deimensionfireline_disappear" } } ] } ], "DefaultLevelGraphPath": "Config/Level/Props/Chap00/InitLevelGraph_Prop_Chap00_DimensionFireLine_01.json" }