{ "OnInitSequece": [ { "TaskList": [ { "$type": "RPG.GameCore.EnableRogueEnter" } ] } ], "OnStartSequece": [ { "TaskList": [ { "$type": "RPG.GameCore.WaitEntityEvent", "EventName": { "Value": "Clt_TriggerClose" }, "OnEvent": [ { "$type": "RPG.GameCore.PredicateTaskList", "Predicate": { "$type": "RPG.GameCore.ByCompareEntityAuthoritySide" }, "SuccessTaskList": [ { "$type": "RPG.GameCore.AdvClientChangePropState", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "FromState": "Open" } ], "FailedTaskList": [ { "$type": "RPG.GameCore.PropReqInteract", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "InteractID": { "IsDynamic": false, "FixedValue": { "Value": 1100 } } } ] } ] } ] }, { "TaskList": [ { "$type": "RPG.GameCore.WaitEntityEvent", "EventName": { "Value": "Clt_TriggerOpen" }, "OnEvent": [ { "$type": "RPG.GameCore.PredicateTaskList", "Predicate": { "$type": "RPG.GameCore.ByCompareEntityAuthoritySide" }, "SuccessTaskList": [ { "$type": "RPG.GameCore.AdvClientChangePropState", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "ToState": "Open" } ], "FailedTaskList": [ { "$type": "RPG.GameCore.PropReqInteract", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "InteractID": { "IsDynamic": false, "FixedValue": { "Value": 1010 } } } ] } ] } ] }, { "TaskList": [ { "$type": "RPG.GameCore.LoopWaitEntityServerEvent" } ] }, { "TaskList": [ { "$type": "RPG.GameCore.LoopWaitEntityServerEvent" } ] }, { "TaskList": [ { "$type": "RPG.GameCore.WaitPropStateChange", "FromAnyState": true, "OnChange": [ { "$type": "RPG.GameCore.AdvEnableButtons", "TriggerName": "InteractTrigger", "ButtonsByName": [ "Interact" ] }, { "$type": "RPG.GameCore.TriggerEffectList", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "EffectList": [ { "EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap00_Prop_RougueEmblem_01_Deactivated_Lod0.prefab", "ForceSimulateImmediately": false } ] }, { "$type": "RPG.GameCore.RemoveEffect", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap00_Prop_RougueEmblem_01_Activated_Lod0.prefab", "Flags": [], "ForceImmediateFadeOut": false }, { "$type": "RPG.GameCore.TriggerEffectList", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "EffectList": [ { "EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap00_Prop_RougueEmblem_01_Deactivated_01_Lod0.prefab", "IsAttachToTargetEntity": true, "AttachPoint": "EffRoot", "ForceSimulateImmediately": false } ] }, { "$type": "RPG.GameCore.RemoveEffect", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap00_Prop_RougueEmblem_01_Activated_01_Lod0.prefab", "Flags": [], "ForceImmediateFadeOut": false } ] } ] }, { "TaskList": [ { "$type": "RPG.GameCore.WaitPropStateChange", "FromAnyState": true, "ToState": "Open", "OnChange": [ { "$type": "RPG.GameCore.AdvEnableButtons", "TriggerName": "InteractTrigger", "ButtonsByName": [ "Interact" ], "IsEnable": true }, { "$type": "RPG.GameCore.TriggerEffectList", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "EffectList": [ { "EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap00_Prop_RougueEmblem_01_Activated_Lod0.prefab", "SyncPropState": true, "ForceSimulateImmediately": false } ] }, { "$type": "RPG.GameCore.RemoveEffect", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap00_Prop_RougueEmblem_01_Deactivated_Lod0.prefab", "Flags": [], "ForceImmediateFadeOut": false }, { "$type": "RPG.GameCore.TriggerEffectList", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "EffectList": [ { "EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap00_Prop_RougueEmblem_01_Activated_01_Lod0.prefab", "IsAttachToTargetEntity": true, "AttachPoint": "EffRoot", "ForceSimulateImmediately": false } ] }, { "$type": "RPG.GameCore.RemoveEffect", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap00_Prop_RougueEmblem_01_Deactivated_01_Lod0.prefab", "Flags": [], "ForceImmediateFadeOut": false } ] } ] }, { "TaskList": [ { "$type": "RPG.GameCore.AdvSetupButtonListTrigger", "TriggerName": "InteractTrigger", "ButtonsByName": [ "Interact" ], "ButtonConfigs": [] }, { "$type": "RPG.GameCore.GenericSwitchCase", "SwitchRef": { "$type": "RPG.GameCore.SwitchRefPropState" }, "Cases": [ { "$type": "RPG.GameCore.PropStateCaseContainer", "OnSuccess": [ { "$type": "RPG.GameCore.AdvEnableButtons", "TriggerName": "InteractTrigger", "ButtonsByName": [ "Interact" ] }, { "$type": "RPG.GameCore.TriggerEffectList", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "EffectList": [ { "EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap00_Prop_RougueEmblem_01_Deactivated_Lod0.prefab", "ForceSimulateImmediately": false } ] }, { "$type": "RPG.GameCore.RemoveEffect", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap00_Prop_RougueEmblem_01_Activated_Lod0.prefab", "Flags": [], "ForceImmediateFadeOut": false }, { "$type": "RPG.GameCore.TriggerEffectList", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "EffectList": [ { "EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap00_Prop_RougueEmblem_01_Deactivated_01_Lod0.prefab", "IsAttachToTargetEntity": true, "AttachPoint": "EffRoot", "ForceSimulateImmediately": false } ] }, { "$type": "RPG.GameCore.RemoveEffect", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap00_Prop_RougueEmblem_01_Activated_01_Lod0.prefab", "Flags": [], "ForceImmediateFadeOut": false } ] }, { "$type": "RPG.GameCore.PropStateCaseContainer", "Case": "Open", "OnSuccess": [ { "$type": "RPG.GameCore.AdvEnableButtons", "TriggerName": "InteractTrigger", "ButtonsByName": [ "Interact" ], "IsEnable": true }, { "$type": "RPG.GameCore.TriggerEffectList", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "EffectList": [ { "EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap00_Prop_RougueEmblem_01_Activated_Lod0.prefab", "SyncPropState": true, "ForceSimulateImmediately": false } ] }, { "$type": "RPG.GameCore.RemoveEffect", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap00_Prop_RougueEmblem_01_Deactivated_Lod0.prefab", "Flags": [], "ForceImmediateFadeOut": false }, { "$type": "RPG.GameCore.TriggerEffectList", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "EffectList": [ { "EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap00_Prop_RougueEmblem_01_Activated_01_Lod0.prefab", "IsAttachToTargetEntity": true, "AttachPoint": "EffRoot", "ForceSimulateImmediately": false } ] }, { "$type": "RPG.GameCore.RemoveEffect", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap00_Prop_RougueEmblem_01_Deactivated_01_Lod0.prefab", "Flags": [], "ForceImmediateFadeOut": false } ] } ] } ] }, { "TaskList": [ { "$type": "RPG.GameCore.AdvOnButtonPressed", "ButtonName": "Interact", "OnPressedCallback": [ { "$type": "RPG.GameCore.RogueTournEntranceShowUI" } ] } ] }, { "TaskList": [ { "$type": "RPG.GameCore.WaitEntityEvent", "EventName": { "Value": "Clt_Toggle" }, "OnEvent": [ { "$type": "RPG.GameCore.GenericSwitchCase", "SwitchRef": { "$type": "RPG.GameCore.SwitchRefPropState" }, "Cases": [ { "$type": "RPG.GameCore.PropStateCaseContainer", "OnSuccess": [ { "$type": "RPG.GameCore.TriggerEntityEvent", "EventName": { "Value": "Clt_TriggerOpen" } } ] }, { "$type": "RPG.GameCore.PropStateCaseContainer", "Case": "Open", "OnSuccess": [ { "$type": "RPG.GameCore.TriggerEntityEvent", "EventName": { "Value": "Clt_TriggerClose" } } ] } ] } ] } ] } ], "ValueSource": { "Values": [] }, "Type": "Entity", "EntityEventList": [ { "Name": "Clt_TriggerClose" }, { "Name": "Clt_TriggerOpen" }, { "Name": "Srv_TriggerClose", "IsClient": false }, { "Name": "Srv_TriggerOpen", "IsClient": false }, { "Name": "Clt_Toggle" } ] }