{ "$type": "RPG.GameCore.EntityLodLoadingData", "RootModelPath": "Props/OutputsRuntime/Chap04/Prop_Chap04_SwimRing_01.prefab", "TickLodBoundCenter": { "X": 0, "Y": 0.099733, "Z": 0.004679 }, "TickLodBoundSize": { "X": 0.7, "Y": 0.200535, "Z": 0.709358 }, "LodModelConfig": { "Art": { "RuntimeName": "Chap04_GameplayProp_SwimRing_01", "LocalPosition": { "X": 0, "Y": 0.13, "Z": 0 }, "LodPath": [ "Characters/InteractiveProp/Chap04/Chap04_GameplayProp_SwimRing_01/Chap04_GameplayProp_SwimRing_01_Lod0.prefab", "Characters/InteractiveProp/Chap04/Chap04_GameplayProp_SwimRing_01/Chap04_GameplayProp_SwimRing_01_Lod0.prefab", "Characters/InteractiveProp/Chap04/Chap04_GameplayProp_SwimRing_01/Chap04_GameplayProp_SwimRing_01_Lod0.prefab", "Characters/InteractiveProp/Chap04/Chap04_GameplayProp_SwimRing_01/Chap04_GameplayProp_SwimRing_01_Lod0.prefab", "Characters/InteractiveProp/Chap04/Chap04_GameplayProp_SwimRing_01/Chap04_GameplayProp_SwimRing_01_Lod0.prefab" ], "ArtNodeLodQuality": "Prop_1P5_" } }, "EntityLodQuality": "Prop_1P5_" }