{ "$type": "RPG.GameCore.EntityLodLoadingData", "RootModelPath": "Props/OutputsRuntime/Chap04/Prop_Chap04_Dagger_01.prefab", "TickLodBoundCenter": { "X": -0.125, "Y": 0.045629, "Z": 0 }, "TickLodBoundSize": { "X": 0.6, "Y": 0.108743, "Z": 0.2 }, "LodModelConfig": { "Art": { "RuntimeName": "Chap04_GameplayProp_Dagger_01", "LocalPosition": { "X": 0, "Y": 0.01, "Z": 0 }, "LocalRotation": { "X": 270, "Y": 90, "Z": 0 }, "LodPath": [ "Characters/InteractiveProp/Chap04/Chap04_GameplayProp_Dagger_01/Chap04_GameplayProp_Dagger_01_Lod0.prefab", "Characters/InteractiveProp/Chap04/Chap04_GameplayProp_Dagger_01/Chap04_GameplayProp_Dagger_01_Lod0.prefab", "Characters/InteractiveProp/Chap04/Chap04_GameplayProp_Dagger_01/Chap04_GameplayProp_Dagger_01_Lod0.prefab", "Characters/InteractiveProp/Chap04/Chap04_GameplayProp_Dagger_01/Chap04_GameplayProp_Dagger_01_Lod0.prefab", "Characters/InteractiveProp/Chap04/Chap04_GameplayProp_Dagger_01/Chap04_GameplayProp_Dagger_01_Lod0.prefab" ], "ArtNodeLodQuality": "Prop_0P5_" } }, "EntityLodQuality": "Prop_0P5_" }