{ "$type": "RPG.GameCore.EntityLodLoadingData", "RootModelPath": "Props/OutputsRuntime/Chap04/Prop_Chap04_A402Arch_01.prefab", "TickLodBoundCenter": { "X": -0.637886, "Y": -21.56057, "Z": -0.003599 }, "TickLodBoundSize": { "X": 23.21197, "Y": 114.4989, "Z": 8.511385 }, "LodModelConfig": { "Art": { "RuntimeName": "Chap04_GameplayProp_A402Arch_01", "LodPath": [ "Stages/OriginalResPos/InteractiveProp/Chapter04/Chap04_GameplayProp_A402Arch_01/Chap04_GameplayProp_A402Arch_01_Lod0.prefab", "Stages/OriginalResPos/InteractiveProp/Chapter04/Chap04_GameplayProp_A402Arch_01/Chap04_GameplayProp_A402Arch_01_Lod1.prefab", "Stages/OriginalResPos/InteractiveProp/Chapter04/Chap04_GameplayProp_A402Arch_01/Chap04_GameplayProp_A402Arch_01_Lod1.prefab", "Stages/OriginalResPos/InteractiveProp/Chapter04/Chap04_GameplayProp_A402Arch_01/Chap04_GameplayProp_A402Arch_01_Lod1.prefab", "Stages/OriginalResPos/InteractiveProp/Chapter04/Chap04_GameplayProp_A402Arch_01/Chap04_GameplayProp_A402Arch_01_Lod1.prefab" ], "ArtNodeLodQuality": "Prop_20_" } }, "EntityLodQuality": "Prop_20_" }