{ "ResidentEffects": [ { "$type": "RPG.GameCore.TriggerEffect", "EffectPath": "Effects/Eff_Prefab/Eff_Scene/Interactive Object/Eff_Chap01_MAZ_Prop_MPBox_Idle.prefab" } ], "OnDestruction": [ { "$type": "RPG.GameCore.AdventurePauseTeamDataRefresh", "PauseTime": 5 }, { "$type": "RPG.GameCore.RemoveEffect", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "EffectPath": "Effects/Eff_Prefab/Eff_Scene/Interactive Object/Eff_Chap01_MAZ_Prop_MPBox_Idle.prefab" }, { "$type": "RPG.GameCore.TriggerEffectList", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "EffectList": [ { "EffectPath": "Effects/Eff_Prefab/Eff_Scene/Interactive Object/Eff_Chap01_MAZ_Prop_MPBox_01.prefab", "AttachPoint": "Root" }, { "EffectPath": "Effects/Eff_Prefab/Eff_Scene/Interactive Object/Eff_Chap02_MAZ_Prop_MPRecover_01_Trail.prefab", "AttachPoint": "Root" } ] }, { "$type": "RPG.GameCore.TriggerSound", "SoundName": { "Value": "Ev_sfx_hertaspacestation_des_recoverbox" } } ], "DisableAnimEventLayers": [ "Dissolve Layer" ], "DefaultLevelGraphPath": "Config/Level/Props/Chap01/InitLevelGraph_Prop_Chap01_Des_MPRevoverBox_01.json" }