{ "OnInitSequece": [ { "TaskList": [] } ], "OnStartSequece": [ { "TaskList": [ { "$type": "RPG.GameCore.ClockParkStorySwitchBackgroundAnim" }, { "$type": "RPG.GameCore.ClockParkStoryCharacterTriggerAnimState", "UniqueName": "Boy", "AnimState": { "StartAnim": "Loop", "LoopAnim": "Loop" }, "WaitAnimName": "Loop" }, { "$type": "RPG.GameCore.WaitSecond", "WaitTime": { "FixedValue": { "Value": 1 } } }, { "$type": "RPG.GameCore.ClockParkStoryTriggerAsideDialog", "TextID": { "Hash": 5526840113732973257 } }, { "$type": "RPG.GameCore.ClockParkStoryWaitPlayerClick" }, { "$type": "RPG.GameCore.ClockParkStoryTriggerAsideDialog", "TextID": { "Hash": 14453700540452882984 } }, { "$type": "RPG.GameCore.ClockParkStoryWaitPlayerClick" }, { "$type": "RPG.GameCore.ClockParkStoryTriggerAsideDialog", "IsAside": false, "TextID": { "Hash": 1798082518790065006 } }, { "$type": "RPG.GameCore.ClockParkStoryCharacterTriggerAnimState", "UniqueName": "Boy", "AnimState": { "StartAnim": "Ring", "LoopAnim": "Loop" }, "WaitAnimName": "Loop" }, { "$type": "RPG.GameCore.ClockParkStoryWaitPlayerClick" }, { "$type": "RPG.GameCore.ClockParkStoryTriggerAsideDialog", "IsAside": false, "TextID": { "Hash": 10692610764726490369 } }, { "$type": "RPG.GameCore.ClockParkStoryCharacterTriggerAnimState", "UniqueName": "Boy", "AnimState": { "StartAnim": "Loop", "LoopAnim": "Loop" }, "WaitAnimName": "Loop" }, { "$type": "RPG.GameCore.ClockParkStoryWaitPlayerClick" }, { "$type": "RPG.GameCore.ClockParkStoryTriggerAsideDialog", "IsAside": false, "TextID": { "Hash": 2004369149749622306 } }, { "$type": "RPG.GameCore.ClockParkStoryCharacterTriggerAnimState", "UniqueName": "Boy", "AnimState": { "StartAnim": "Talk1_FadeIn", "LoopAnim": "Talk1_Loop" }, "WaitAnimName": "Talk1_Loop" }, { "$type": "RPG.GameCore.ClockParkStoryWaitPlayerClick" }, { "$type": "RPG.GameCore.ClockParkStoryTriggerAsideDialog", "IsAside": false, "TextID": { "Hash": 6128690199409786108 } }, { "$type": "RPG.GameCore.ClockParkStoryCharacterTriggerAnimState", "UniqueName": "Boy", "AnimState": { "StartAnim": "Talk1_FadeOut", "LoopAnim": "Loop" }, "WaitAnimName": "Loop" }, { "$type": "RPG.GameCore.ClockParkStoryWaitPlayerClick" }, { "$type": "RPG.GameCore.ClockParkStoryTriggerAsideDialog", "TextID": { "Hash": 11934526299333461550 } }, { "$type": "RPG.GameCore.ClockParkStorySwitchBackground", "BackgroundPrefabPath": "UI/Quest/ClockPark/ClockParkPlotItem/ClockParkPlotItemBg2_3.prefab", "BackgroundFrontVisible": false }, { "$type": "RPG.GameCore.ClockParkStorySwitchBackgroundAnim" }, { "$type": "RPG.GameCore.ClockParkStoryCharacterTriggerAnimState", "UniqueName": "Boy", "AnimState": { "StartAnim": "Loop", "LoopAnim": "Loop" }, "WaitAnimName": "Loop" }, { "$type": "RPG.GameCore.ClockParkStoryWaitPlayerClick" }, { "$type": "RPG.GameCore.ClockParkStoryTriggerAsideDialog", "TextID": { "Hash": 16519278022490062337 } }, { "$type": "RPG.GameCore.ClockParkStoryCharacterTriggerAnimState", "UniqueName": "Boy", "AnimState": { "StartAnim": "Loop", "LoopAnim": "Loop" }, "WaitAnimName": "Loop" }, { "$type": "RPG.GameCore.ClockParkStoryWaitPlayerClick" }, { "$type": "RPG.GameCore.FinishLevelGraph" } ] } ] }