{ "OnInitSequece": [ { "TaskList": [ { "$type": "RPG.GameCore.PredicateTaskList", "Predicate": { "$type": "RPG.GameCore.ByRegionEraState" }, "SuccessTaskList": [ { "$type": "RPG.GameCore.PropSwitchMaterial", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "MatID": { "IsDynamic": false, "FixedValue": { "Value": 1 } } } ], "FailedTaskList": [ { "$type": "RPG.GameCore.PropSwitchMaterial", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "MatID": { "IsDynamic": false, "FixedValue": { "Value": 0 } } } ] } ] } ], "OnStartSequece": [ { "TaskList": [ { "$type": "RPG.GameCore.RegionEraStateChangeListener", "OnSwitchToState1": [ { "$type": "RPG.GameCore.PropSwitchMaterial", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "MatID": { "IsDynamic": false, "FixedValue": { "Value": 1 } } } ], "OnSwitchToState2": [ { "$type": "RPG.GameCore.PropSwitchMaterial", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "MatID": { "IsDynamic": false, "FixedValue": { "Value": 0 } } } ] } ] } ], "ValueSource": { "Values": [ { "$type": "RPG.GameCore.SharedInt", "Key": "start_state" }, { "$type": "RPG.GameCore.SharedInt", "Key": "collapse_state" }, { "$type": "RPG.GameCore.SharedInt", "Key": "Danger" } ] }, "Type": "Entity", "EntityEventList": [] }