{ "OnInitSequece": [], "OnStartSequece": [ { "TaskList": [ { "$type": "RPG.GameCore.GenericSwitchCase", "SwitchRef": { "$type": "RPG.GameCore.SwitchRefPropState" }, "Cases": [ { "$type": "RPG.GameCore.PropStateCaseContainer", "Case": "Open", "OnSuccess": [ { "$type": "RPG.GameCore.PropSetVisibility", "SpecifiedRelativePaths": [], "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" } } ] }, { "$type": "RPG.GameCore.PropStateCaseContainer", "OnSuccess": [ { "$type": "RPG.GameCore.AdvSetupCustomTaskTrigger", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "TriggerName": "InteractTrigger", "OnEnter": [ { "$type": "RPG.GameCore.TriggerEntityEvent", "EventName": { "Value": "SwitchHand_GetCoin" }, "InstanceID": { "IsDynamic": false, "FixedValue": { "Value": 0 } } } ], "DisableAfterTriggered": true, "IsOverrideValidGuestConfig": true, "OverridedValidGuestConfig": { "Teammember": false, "FakePlayer": true } }, { "$type": "RPG.GameCore.TriggerEffect", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "Flags": [], "EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap04_Prop_HandCoin_01_CoinIdle_Lod0.prefab", "SubObjectModifyDataList": [], "SyncPropState": true } ] }, { "$type": "RPG.GameCore.PropStateCaseContainer", "Case": "Locked", "OnSuccess": [ { "$type": "RPG.GameCore.PropSetVisibility", "SpecifiedRelativePaths": [], "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" } } ] } ] } ] }, { "IsLoop": true, "TaskList": [ { "$type": "RPG.GameCore.WaitEntityEvent", "EventName": { "Value": "SwitchHand_GetCoin" }, "OnEvent": [ { "$type": "RPG.GameCore.TriggerEntityEvent", "EventName": { "Value": "SwitchHand_ChangeCoinState" }, "InstanceID": { "IsDynamic": false, "FixedValue": { "Value": 0 } } } ], "InstanceID": { "IsDynamic": false, "FixedValue": { "Value": 0 } } } ] }, { "IsLoop": true, "TaskList": [ { "$type": "RPG.GameCore.WaitEntityEvent", "EventName": { "Value": "SwitchHand_ChangeCoinState" }, "OnEvent": [ { "$type": "RPG.GameCore.PropReqInteract", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "InteractID": { "IsDynamic": false, "FixedValue": { "Value": 1011 } } } ], "InstanceID": { "IsDynamic": false, "FixedValue": { "Value": 0 } } } ] }, { "IsLoop": true, "TaskList": [ { "$type": "RPG.GameCore.WaitPropStateChange", "ToState": "Open", "OnChange": [ { "$type": "RPG.GameCore.SwitchHandCoinFlyTo", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvLocalPlayer" }, "TargetPoint": { "Value": "Root" }, "Duration": 0.1, "MoveSpeed": 5 }, { "$type": "RPG.GameCore.AnimSetParameter", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "ParameterName": "TriggerGet", "ParameterType": "Trigger" }, { "$type": "RPG.GameCore.TriggerEffect", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "Flags": [], "EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap04_Prop_HandCoin_01_GetCoin_Lod0.prefab", "AttachPoint": "Root", "SubObjectModifyDataList": [], "SyncPropState": true }, { "$type": "RPG.GameCore.RemoveEffect", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap04_Prop_HandCoin_01_CoinIdle_Lod0.prefab", "Flags": [] }, { "$type": "RPG.GameCore.WaitSecond", "WaitTime": { "IsDynamic": false, "FixedValue": { "Value": 1 } } }, { "$type": "RPG.GameCore.PropSetVisibility", "SpecifiedRelativePaths": [], "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" } }, { "$type": "RPG.GameCore.TutorialTaskUnlock", "TriggerParam": { "Value": "6317" } } ] } ] } ], "ValueSource": { "Values": [] }, "Type": "Entity", "EntityEventList": [ { "Name": "SwitchHand_GetCoin" }, { "Name": "SwitchHand_ChangeCoinState" } ] }