{ "OnInitSequece": [ {} ], "OnStartSequece": [ { "TaskList": [] }, { "TaskList": [ { "$type": "RPG.GameCore.LoopWaitEntityServerEvent" } ] }, { "TaskList": [ { "$type": "RPG.GameCore.WaitEntityEvent", "EventName": { "Value": "Clt_TriggerState02" }, "OnEvent": [ { "$type": "RPG.GameCore.AnimSetParameter", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "ParameterName": "TriggerAnim", "ParameterType": "Trigger" }, { "$type": "RPG.GameCore.PropEnableCollider", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" } } ] } ] }, { "TaskList": [ { "$type": "RPG.GameCore.GenericSwitchCase", "SwitchRef": { "$type": "RPG.GameCore.SwitchRefPropState" }, "Cases": [ { "$type": "RPG.GameCore.PropStateCaseContainer", "Case": "Open", "OnSuccess": [ { "$type": "RPG.GameCore.PropEnableCollider", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" } } ] } ] } ] } ], "ValueSource": { "Values": [] }, "Type": "Entity", "EntityEventList": [ { "Name": "Srv_TriggerState02", "IsClient": false }, { "Name": "Clt_TriggerState02" } ] }