{ "AnimatorStateEvents": [ { "AnimatorStateName": "Attack_1", "NormalizedTime": 0.001, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_avatar_atk_maze_pela" } ], "ForceTrigger": true }, { "AnimatorStateName": "Attack_1", "NormalizedTime": 0.01, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_vo_avatar_atk_maze_pela" } ], "ForceTrigger": true }, { "AnimatorStateName": "Run", "NormalizedTime": 0.46, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_pela" } ] }, { "AnimatorStateName": "Run", "NormalizedTime": 0.96, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_pela" } ] }, { "AnimatorStateName": "FastRun_TurnRight_L", "NormalizedTime": 0.6966667, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_pela_heavy" } ] }, { "AnimatorStateName": "FastRun_TurnRight_L", "NormalizedTime": 0.1433333, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_pela_turn" } ] }, { "AnimatorStateName": "RunStop_R", "NormalizedTime": 0.04166666, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_pela_light" } ] }, { "AnimatorStateName": "RunStop_L", "NormalizedTime": 0.02833333, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_pela_light" } ] }, { "AnimatorStateName": "RunBS_L", "NormalizedTime": 0.4866667, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_pela_light" } ] }, { "AnimatorStateName": "RunBS_R", "NormalizedTime": 0.4783333, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_pela_light" } ] }, { "AnimatorStateName": "Run_TurnRight_L", "NormalizedTime": 0.13, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_pela_turn" } ] }, { "AnimatorStateName": "Run_TurnRight_L", "NormalizedTime": 0.6583333, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_pela_light" } ] }, { "AnimatorStateName": "Run_TurnRight_R", "NormalizedTime": 0.07666667, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_pela_turn" } ] }, { "AnimatorStateName": "Run_TurnRight_R", "NormalizedTime": 0.655, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_pela_light" } ] }, { "AnimatorStateName": "Run_TurnLeft_R", "NormalizedTime": 0.1266667, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_pela_turn" } ] }, { "AnimatorStateName": "Run_TurnLeft_R", "NormalizedTime": 0.6116667, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_pela_light" } ] }, { "AnimatorStateName": "Run_TurnLeft_L", "NormalizedTime": 0.04833334, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_pela_turn" } ] }, { "AnimatorStateName": "Run_TurnLeft_L", "NormalizedTime": 0.6666667, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_pela_light" } ] }, { "AnimatorStateName": "Walk", "NormalizedTime": 0.01833333, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_pela_walk" } ] }, { "AnimatorStateName": "Walk", "NormalizedTime": 0.5, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_pela_walk" } ] }, { "AnimatorStateName": "WalktoStop_L", "NormalizedTime": 0.005, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_pela_walk" } ] }, { "AnimatorStateName": "WalktoStop_R", "NormalizedTime": 0.001666667, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_pela_walk" } ] }, { "AnimatorStateName": "FastRunStop_R", "NormalizedTime": 0.07666666, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_pela_long", "StopOnAnimStateExit": "FastRunStop_R" } ] }, { "AnimatorStateName": "Idle_Show_01", "NormalizedTime": 0.01, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_idleshow_avatar_pela_01", "StopOnAnimStateExit": "Idle_Show_01" } ] }, { "AnimatorStateName": "Idle_Show_01", "NormalizedTime": 0.003333333, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_vo_avatar_idleshow_maze_pela_01", "StopOnAnimStateExit": "Idle_Show_01" } ] }, { "AnimatorStateName": "MazeSkill", "NormalizedTime": 0.165, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_vo_avatar_skill_maze_pela" } ] }, { "AnimatorStateName": "Idle_Show_02", "NormalizedTime": 0.01166667, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_idleshow_avatar_pela_02", "StopOnAnimStateExit": "Idle_Show_02" } ] }, { "AnimatorStateName": "Idle_Show_02", "NormalizedTime": 0.165, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_vo_avatar_idleshow_maze_pela_02", "StopOnAnimStateExit": "Idle_Show_02" } ] }, { "AnimatorStateName": "Idle_Show_02", "NormalizedTime": 0.3083333, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_avatar_common_footsteps_runtofastrun_r" } ] }, { "AnimatorStateName": "Idle_Show_02", "NormalizedTime": 0.3383333, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_avatar_common_footsteps_runtofastrun_l" } ] }, { "AnimatorStateName": "Idle_Show_02", "NormalizedTime": 0.3966666, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_avatar_common_footsteps_runtofastrun_l" } ] }, { "AnimatorStateName": "Idle_Show_02", "NormalizedTime": 0.4183333, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_avatar_common_footsteps_runtofastrun_r" } ] }, { "AnimatorStateName": "Idle_Show_02", "NormalizedTime": 0.9116666, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_avatar_common_footsteps_runtofastrun_r" } ] } ], "AnimatorBehaviourEvents": [ { "EventUniqueKey": "Run2FastRun", "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_pela_fastrunbs" } ] } ] }