{ "States": [], "ResidentEffects": [ { "$type": "RPG.GameCore.TriggerEffect", "EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap03_Prop_BlockLine_01_Resident01_Lod0.prefab", "PositionOffset": { "X": -0.25, "Y": 0, "Z": 0 } } ], "DisableAnimEventLayers": [ "Dissolve Layer" ] }