{ "States": [], "ResidentEffects": [ { "$type": "RPG.GameCore.TriggerEffect", "EffectPath": "Effects/Eff_Prefab/Eff_Scene/Interactive Object/Eff_Chap00_MAZ_Prop_BlockLine_Lod0.prefab" } ], "DisableAnimEventLayers": [ "Dissolve Layer" ], "AnimatorStateGroupEvents": [ { "States": [ { "Name": "Closed" } ], "OnEnter": [ { "$type": "RPG.GameCore.PropSetVisibility", "Visible": true, "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" } }, { "$type": "RPG.GameCore.TriggerSound", "SoundName": { "Value": "Ev_sfx_hertaspacestation_blockline_appear" } }, { "$type": "RPG.GameCore.PropEnableCollider", "OPType": "ColliderOnly", "Enabled": true, "SpecifiedRelativePaths": [ "Collider", "Collider_Cam" ], "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" } } ] }, { "States": [ { "Name": "Open" } ], "OnEnter": [ { "$type": "RPG.GameCore.TriggerSound", "SoundName": { "Value": "Ev_sfx_hertaspacestation_blockline_disappear" } }, { "$type": "RPG.GameCore.PropEnableCollider", "OPType": "ColliderOnly", "SpecifiedRelativePaths": [ "Collider", "Collider_Cam" ], "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" } }, { "$type": "RPG.GameCore.PropSetVisibility", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" } } ] } ], "DefaultLevelGraphPath": "Config/Level/Props/Chap00/InitLevelGraph_Prop_Chap00_BlockLine_01.json" }