{ "$type": "RPG.GameCore.MonsterPreloadConfig", "EffectAssetList": [], "EffectInstanceMap": { "MazeAttack": { "EffectTypes": [ "MazeAttack" ], "EffectInstanceList": [] }, "Passive": { "EffectTypes": [ "Passive" ], "EffectInstanceList": [] }, "Skill": { "EffectTypes": [ "Skill" ], "EffectInstanceList": [ "Effects/Eff_Prefab/Eff_Monster/Eff_XP_Minion04_01/Eff_Monster_XP_Minion04_01_Skill01.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_XP_Minion04_01/Eff_Monster_XP_Minion04_01_Skill01_Loop.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_XP_Minion04_01/Eff_Monster_XP_Minion04_01_Skill02_Loop.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_XP_Minion04_01/Eff_Monster_XP_Minion04_01_Skill02_Start.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_XP_Minion04_01/Eff_Monster_XP_Minion04_01_Skill03_Start.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_XP_Minion04_01/Eff_Monster_XP_Minion04_01_Skill03_Start_02.prefab" ] }, "Die": { "EffectTypes": [ "Die" ], "EffectInstanceList": [ "Effects/Eff_Prefab/Eff_Monster/Eff_XP_Minion04_01/Eff_Monster_XP_Minion04_01_Common_Die.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_XP_Minion04_01/Eff_Monster_XP_Minion04_01_Die.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_XP_Minion04_01/Eff_Monster_XP_Minion04_01_Die_01.prefab" ] }, "Common": { "EffectTypes": [ "Common" ], "EffectInstanceList": [ "Effects/Eff_Prefab/Eff_Monster/Eff_XP_Minion04_01/Eff_Monster_XP_Minion04_01_Common_Appear.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_XP_Minion04_01/Eff_Monster_XP_Minion04_01_Common_Appear_Breakln.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_XP_Minion04_01/Eff_Monster_XP_Minion04_01_Common_Appear_Breakln_FadeIn.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_XP_Minion04_01/Eff_Monster_XP_Minion04_01_Common_Die.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_XP_Minion04_01/Eff_Monster_XP_Minion04_01_Common_Run.prefab" ] } }, "SummonEntityList": [] }