{ "$type": "RPG.GameCore.MonsterPreloadConfig", "EffectAssetList": [ "Effects/Eff_Prefab/Eff_Monster/Eff_W4_Scholar_01/Eff_Monster_W4_Scholar_01_Appear.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_W4_Scholar_01/Eff_Monster_W4_Scholar_01_Appear1.prefab" ], "EffectInstanceMap": { "MazeAttack": { "EffectTypes": [ "MazeAttack" ], "EffectInstanceList": [] }, "Passive": { "EffectTypes": [ "Passive" ], "EffectInstanceList": [] }, "Skill": { "EffectTypes": [ "Skill" ], "EffectInstanceList": [ "Effects/Eff_Prefab/Eff_Monster/Eff_W4_Scholar_01/Eff_Monster_W4_Scholar_01_Skill01_01.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_W4_Scholar_01/Eff_Monster_W4_Scholar_01_Skill01_03.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_W4_Scholar_01/Eff_Monster_W4_Scholar_01_Skill01_03_01.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_W4_Scholar_01/Eff_Monster_W4_Scholar_01_Skill01_bao.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_W4_Scholar_01/Eff_Monster_W4_Scholar_01_Skill01_Bodystealth.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_W4_Scholar_01/Eff_Monster_W4_Scholar_01_Skill01_Body_01.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_W4_Scholar_01/Eff_Monster_W4_Scholar_01_Skill01_Body_loop.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_W4_Scholar_01/Eff_Monster_W4_Scholar_01_Skill01_Body_loop01.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_W4_Scholar_01/Eff_Monster_W4_Scholar_01_Skill01_Body_loop02.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_W4_Scholar_01/Eff_Monster_W4_Scholar_01_Skill02_Attack.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_W4_Scholar_01/Eff_Monster_W4_Scholar_01_Skill02_Attack1.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_W4_Scholar_01/Eff_Monster_W4_Scholar_01_Skill02_Hit.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_W4_Scholar_01/Eff_Monster_W4_Scholar_01_Skill02_Weapon.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_W4_Scholar_01/Eff_Monster_W4_Scholar_01_Skill03_Attack.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_W4_Scholar_01/Eff_Monster_W4_Scholar_01_Skill03_Body.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_W4_Scholar_01/Eff_Monster_W4_Scholar_01_Skill03_Disappear.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_W4_Scholar_01/Eff_Monster_W4_Scholar_01_Skill03_Disappear01.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_W4_Scholar_01/Eff_Monster_W4_Scholar_01_Skill03_Disappear01_m.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_W4_Scholar_01/Eff_Monster_W4_Scholar_01_Skill03_Disappear_m.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_W4_Scholar_01/Eff_Monster_W4_Scholar_01_Skill03_Hit.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_W4_Scholar_01/Eff_Monster_W4_Scholar_01_Skill03_Weapon.prefab" ] }, "Die": { "EffectTypes": [ "Die" ], "EffectInstanceList": [ "Effects/Eff_Prefab/Eff_Monster/Eff_W4_Scholar_01/Eff_Monster_W4_Scholar_01_Die.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_W4_Scholar_01/Eff_Monster_W4_Scholar_01_DieDissolve.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_W4_Scholar_01/Eff_Monster_W4_Scholar_01_DieFly.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_W4_Scholar_01/Eff_Monster_W4_Scholar_01_DieFlyDissolve.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_W4_Scholar_01/Eff_Monster_W4_Scholar_01_DieFlyOverlay.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_W4_Scholar_01/Eff_Monster_W4_Scholar_01_DieOverlay.prefab" ] }, "Common": { "EffectTypes": [ "Common" ], "EffectInstanceList": [] } }, "SummonEntityList": [] }