{ "$type": "RPG.GameCore.MonsterPreloadConfig", "EffectAssetList": [ "Effects/Eff_Prefab/Eff_Monster/Eff_W3_DeathPart_00/Eff_Monster_W3_DeathPart_00_ModelCapture.prefab" ], "EffectInstanceMap": { "MazeAttack": { "EffectTypes": [ "MazeAttack" ], "EffectInstanceList": [] }, "Passive": { "EffectTypes": [ "Passive" ], "EffectInstanceList": [] }, "Skill": { "EffectTypes": [ "Skill" ], "EffectInstanceList": [] }, "Die": { "EffectTypes": [ "Die" ], "EffectInstanceList": [ "Effects/Eff_Prefab/Eff_Monster/Eff_W3_DeathPart_00/Eff_Monster_W3_DeathPart_00_Common_Die.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_W3_DeathPart_00/Eff_Monster_W3_DeathPart_00_Common_Die_Model.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_W3_DeathPart_00/Eff_Monster_W3_DeathPart_00_Common_Die_Rim.prefab" ] }, "Common": { "EffectTypes": [ "Common" ], "EffectInstanceList": [ "Effects/Eff_Prefab/Eff_Monster/Eff_W3_DeathPart_00/Eff_Monster_W3_DeathPart_00_Common_Appear.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_W3_DeathPart_00/Eff_Monster_W3_DeathPart_00_Common_Appear_00.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_W3_DeathPart_00/Eff_Monster_W3_DeathPart_00_Common_Appear_Dissolve.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_W3_DeathPart_00/Eff_Monster_W3_DeathPart_00_Common_Appear_Dissolve_Fast.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_W3_DeathPart_00/Eff_Monster_W3_DeathPart_00_Common_Die.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_W3_DeathPart_00/Eff_Monster_W3_DeathPart_00_Common_Die_Model.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_W3_DeathPart_00/Eff_Monster_W3_DeathPart_00_Common_Die_Rim.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_W3_DeathPart_00/Eff_Monster_W3_DeathPart_00_Common_SoulBack.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_W3_DeathPart_00/Eff_Monster_W3_DeathPart_00_Common_SoulBack_Buff.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_W3_DeathPart_00/Eff_Monster_W3_DeathPart_00_Common_SoulOut.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_W3_DeathPart_00/Eff_Monster_W3_DeathPart_00_Common_StandBy.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_W3_DeathPart_00/Eff_Monster_W3_DeathPart_00_Common_StandBy_Rim.prefab" ] } }, "SummonEntityList": [] }