{ "$type": "RPG.GameCore.MonsterPreloadConfig", "EffectAssetList": [], "EffectInstanceMap": { "MazeAttack": { "EffectTypes": [ "MazeAttack" ], "EffectInstanceList": [ "Effects/Eff_Prefab/Eff_Monster/Eff_W2_Valkyrie01_00/Eff_Monster_W2_Valkyrie01_00_MazeAttack_Attack.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_W2_Valkyrie01_00/Eff_Monster_W2_Valkyrie01_00_MazeAttack_Attack02.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_W2_Valkyrie01_00/Eff_Monster_W2_Valkyrie01_00_MazeAttack_Hit.prefab" ] }, "Passive": { "EffectTypes": [ "Passive" ], "EffectInstanceList": [] }, "Skill": { "EffectTypes": [ "Skill" ], "EffectInstanceList": [ "Effects/Eff_Prefab/Eff_Monster/Eff_W2_Valkyrie01_00/Eff_Monster_W2_Valkyrie01_00_Skill01_Attack.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_W2_Valkyrie01_00/Eff_Monster_W2_Valkyrie01_00_Skill01_Attack02.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_W2_Valkyrie01_00/Eff_Monster_W2_Valkyrie01_00_Skill01_Attack03.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_W2_Valkyrie01_00/Eff_Monster_W2_Valkyrie01_00_Skill01_Hit.prefab" ] }, "Die": { "EffectTypes": [ "Die" ], "EffectInstanceList": [ "Effects/Eff_Prefab/Eff_Monster/Eff_W2_Valkyrie01_00/Eff_Monster_W2_Valkyrie01_00_Common_Die01.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_W2_Valkyrie01_00/Eff_Monster_W2_Valkyrie01_00_Common_Die02.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_W2_Valkyrie01_00/Eff_Monster_W2_Valkyrie01_00_Common_Die_Fly01.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_W2_Valkyrie01_00/Eff_Monster_W2_Valkyrie01_00_Common_Die_Fly02.prefab" ] }, "Common": { "EffectTypes": [ "Common" ], "EffectInstanceList": [ "Effects/Eff_Prefab/Eff_Monster/Eff_W2_Valkyrie01_00/Eff_Monster_W2_Valkyrie01_00_Common_Die01.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_W2_Valkyrie01_00/Eff_Monster_W2_Valkyrie01_00_Common_Die02.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_W2_Valkyrie01_00/Eff_Monster_W2_Valkyrie01_00_Common_Die_Fly01.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_W2_Valkyrie01_00/Eff_Monster_W2_Valkyrie01_00_Common_Die_Fly02.prefab" ] } }, "SummonEntityList": [] }