{ "$type": "RPG.GameCore.CharacterPreloadConfig", "EffectAssetList": [ "Effects/Eff_Prefab/Eff_Avatar/Eff_Natasha_00/Eff_Avatar_Natasha_00_IdleShow_01.prefab", "Effects/Eff_Prefab/Eff_Avatar/Eff_Natasha_00/Eff_Avatar_Natasha_00_IdleShow_01_02.prefab" ], "EffectInstanceMap": { "Common": { "EffectTypes": [ "Common" ], "EffectInstanceList": [ "Effects/Eff_Prefab/Eff_Avatar/Eff_Natasha_00/Eff_Avatar_Natasha_00_Common_Hit.prefab", "Effects/Eff_Prefab/Eff_Avatar/Eff_Natasha_00/Eff_Avatar_Natasha_00_Common_WeaponEnd.prefab", "Effects/Eff_Prefab/Eff_Avatar/Eff_Natasha_00/Eff_Avatar_Natasha_00_Common_WeaponStart.prefab" ] }, "MazeAttack": { "EffectTypes": [ "MazeAttack" ], "EffectInstanceList": [ "Effects/Eff_Prefab/Eff_Avatar/Eff_Natasha_00/Eff_Avatar_Natasha_00_MazeAttack_Bullet.prefab", "Effects/Eff_Prefab/Eff_Avatar/Eff_Natasha_00/Eff_Avatar_Natasha_00_MazeAttack_Fire.prefab", "Effects/Eff_Prefab/Eff_Avatar/Eff_Natasha_00/Eff_Avatar_Natasha_00_MazeAttack_Hit.prefab" ] }, "MazeSkill": { "EffectTypes": [ "MazeSkill" ], "EffectInstanceList": [ "Effects/Eff_Prefab/Eff_Avatar/Eff_Natasha_00/Eff_Avatar_Natasha_00_MazeSkill_Charge.prefab", "Effects/Eff_Prefab/Eff_Avatar/Eff_Natasha_00/Eff_Avatar_Natasha_00_MazeSkill_ChargeGun.prefab", "Effects/Eff_Prefab/Eff_Avatar/Eff_Natasha_00/Eff_Avatar_Natasha_00_MazeSkill_Fire01.prefab", "Effects/Eff_Prefab/Eff_Avatar/Eff_Natasha_00/Eff_Avatar_Natasha_00_MazeSkill_Fire02.prefab" ] }, "Ultra": { "EffectTypes": [ "Skill03" ], "EffectInstanceList": [ "Effects/Eff_Prefab/Eff_Avatar/Eff_Natasha_00/Eff_Avatar_Natasha_00_Skill03_01_Ready.prefab", "Effects/Eff_Prefab/Eff_Avatar/Eff_Natasha_00/Eff_Avatar_Natasha_00_Skill03_01.prefab", "Effects/Eff_Prefab/Eff_Avatar/Eff_Natasha_00/Eff_Avatar_Natasha_00_Skill03_01_Hit.prefab", "Effects/Eff_Prefab/Eff_Avatar/Eff_Natasha_00/Eff_Avatar_Natasha_00_Skill03_01_Skyball.prefab", "Effects/Eff_Prefab/Eff_Avatar/Eff_Natasha_00/Eff_Avatar_Natasha_00_Skill03_01_Skyball_Cam.prefab", "Effects/Eff_Prefab/Eff_Avatar/Eff_Natasha_00/Eff_Avatar_Natasha_00_Skill03_01_Smoke.prefab", "Effects/Eff_Prefab/Eff_Avatar/Eff_Natasha_00/Eff_Avatar_Natasha_00_Skill03_01_Smoke_02.prefab", "Effects/Eff_Prefab/Eff_Avatar/Eff_Natasha_00/Eff_Avatar_Natasha_00_Skill03_01_Smoke_03.prefab", "Effects/Eff_Prefab/Eff_Avatar/Eff_Natasha_00/Eff_Avatar_Natasha_00_Skill03_01_Smoke_03_Cam.prefab", "Effects/Eff_Prefab/Eff_Avatar/Eff_Natasha_00/Eff_Avatar_Natasha_00_Skill03_02_Hit.prefab", "Effects/Eff_Prefab/Eff_Avatar/Eff_Natasha_00/Eff_Avatar_Natasha_00_Skill03_03.prefab", "Effects/Eff_Prefab/Eff_Avatar/Eff_Natasha_00/Eff_Avatar_Natasha_00_Skill03_03_Heal.prefab", "Effects/Eff_Prefab/Eff_Avatar/Eff_Natasha_00/Eff_Avatar_Natasha_00_Skill03_Cylinder.prefab", "Effects/Eff_Prefab/Eff_Avatar/Eff_Natasha_00/Eff_Avatar_Natasha_00_Skill03_Fire.prefab" ], "AssetList": [ "Camera/TimeLine/Avatar/Character_Natasha_00_Skill03_TimeLine.playable" ] }, "Skill": { "EffectTypes": [ "Skill02" ], "EffectInstanceList": [ "Effects/Eff_Prefab/Eff_Avatar/Eff_Natasha_00/Eff_Avatar_Natasha_00_Skill02_01.prefab", "Effects/Eff_Prefab/Eff_Avatar/Eff_Natasha_00/Eff_Avatar_Natasha_00_Skill02_02.prefab", "Effects/Eff_Prefab/Eff_Avatar/Eff_Natasha_00/Eff_Avatar_Natasha_00_Skill02_Heal.prefab", "Effects/Eff_Prefab/Eff_Avatar/Eff_Natasha_00/Eff_Avatar_Natasha_00_Skill02_Ready.prefab" ] }, "Passive": { "EffectTypes": [ "Passive" ], "EffectInstanceList": [] }, "Normal": { "EffectTypes": [ "Skill01" ], "EffectInstanceList": [ "Effects/Eff_Prefab/Eff_Avatar/Eff_Natasha_00/Eff_Avatar_Natasha_00_Skill01_Bullet.prefab", "Effects/Eff_Prefab/Eff_Avatar/Eff_Natasha_00/Eff_Avatar_Natasha_00_Skill01_Fire.prefab", "Effects/Eff_Prefab/Eff_Avatar/Eff_Natasha_00/Eff_Avatar_Natasha_00_Skill01_Hit.prefab" ] }, "SpecialSkill": { "EffectTypes": [ "Skill11", "Skill12", "Skill21", "Skill22" ], "EffectInstanceList": [] } }, "SummonEntityList": [] }