{ "$type": "RPG.GameCore.CharacterPreloadConfig", "EffectAssetList": [], "EffectInstanceMap": { "Common": { "EffectTypes": [ "Common" ], "EffectInstanceList": [ "Effects/Eff_Prefab/Eff_Avatar/Eff_Gepard_00/Eff_Avatar_Gepard_00_Common_Shield.prefab" ] }, "MazeAttack": { "EffectTypes": [ "MazeAttack" ], "EffectInstanceList": [ "Effects/Eff_Prefab/Eff_Avatar/Eff_Gepard_00/Eff_Avatar_Gepard_00_MazeAttack_01.prefab", "Effects/Eff_Prefab/Eff_Avatar/Eff_Gepard_00/Eff_Avatar_Gepard_00_MazeAttack_Hit.prefab", "Effects/Eff_Prefab/Eff_Avatar/Eff_Gepard_00/Eff_Avatar_Gepard_00_MazeAttack_Ready.prefab" ] }, "MazeSkill": { "EffectTypes": [ "MazeSkill" ], "EffectInstanceList": [ "Effects/Eff_Prefab/Eff_Avatar/Eff_Gepard_00/Eff_Avatar_Gepard_00_MazeSkill_01.prefab", "Effects/Eff_Prefab/Eff_Avatar/Eff_Gepard_00/Eff_Avatar_Gepard_00_MazeSkill_Loop.prefab" ] }, "Ultra": { "EffectTypes": [ "Skill03" ], "EffectInstanceList": [ "Effects/Eff_Prefab/Eff_Avatar/Eff_Gepard_00/Eff_Avatar_Gepard_00_Skill03_Ready.prefab", "Effects/Eff_Prefab/Eff_Avatar/Eff_Gepard_00/Eff_Avatar_Gepard_00_Skill03_Camera.prefab", "Effects/Eff_Prefab/Eff_Avatar/Eff_Gepard_00/Eff_Avatar_Gepard_00_Skill03_Camera02.prefab", "Effects/Eff_Prefab/Eff_Avatar/Eff_Gepard_00/Eff_Avatar_Gepard_00_Skill03_Defence.prefab", "Effects/Eff_Prefab/Eff_Avatar/Eff_Gepard_00/Eff_Avatar_Gepard_00_Skill03_Hand.prefab", "Effects/Eff_Prefab/Eff_Avatar/Eff_Gepard_00/Eff_Avatar_Gepard_00_Skill03_Start.prefab" ], "AssetList": [ "Camera/TimeLine/Avatar/Character_Gepard_00_Skill03_TimeLine.playable" ] }, "Skill": { "EffectTypes": [ "Skill02" ], "EffectInstanceList": [ "Effects/Eff_Prefab/Eff_Avatar/Eff_Gepard_00/Eff_Avatar_Gepard_00_Skill02_Fire01.prefab", "Effects/Eff_Prefab/Eff_Avatar/Eff_Gepard_00/Eff_Avatar_Gepard_00_Skill02_Fire02.prefab", "Effects/Eff_Prefab/Eff_Avatar/Eff_Gepard_00/Eff_Avatar_Gepard_00_Skill02_Fire03.prefab", "Effects/Eff_Prefab/Eff_Avatar/Eff_Gepard_00/Eff_Avatar_Gepard_00_Skill02_Hit.prefab", "Effects/Eff_Prefab/Eff_Avatar/Eff_Gepard_00/Eff_Avatar_Gepard_00_Skill02_Ready.prefab", "Effects/Eff_Prefab/Eff_Avatar/Eff_Gepard_00/Eff_Avatar_Gepard_00_Skill02_Spark.prefab" ] }, "Passive": { "EffectTypes": [ "Passive" ], "EffectInstanceList": [ "Effects/Eff_Prefab/Eff_Avatar/Eff_Gepard_00/Eff_Avatar_Gepard_00_Passive_01.prefab" ] }, "Normal": { "EffectTypes": [ "Skill01" ], "EffectInstanceList": [ "Effects/Eff_Prefab/Eff_Avatar/Eff_Gepard_00/Eff_Avatar_Gepard_00_Skill01_Charge.prefab", "Effects/Eff_Prefab/Eff_Avatar/Eff_Gepard_00/Eff_Avatar_Gepard_00_Skill01_Fire01.prefab", "Effects/Eff_Prefab/Eff_Avatar/Eff_Gepard_00/Eff_Avatar_Gepard_00_Skill01_Fire02.prefab", "Effects/Eff_Prefab/Eff_Avatar/Eff_Gepard_00/Eff_Avatar_Gepard_00_Skill01_Hit01.prefab", "Effects/Eff_Prefab/Eff_Avatar/Eff_Gepard_00/Eff_Avatar_Gepard_00_Skill01_Hit02.prefab" ] }, "SpecialSkill": { "EffectTypes": [ "Skill11", "Skill12", "Skill21", "Skill22" ], "EffectInstanceList": [] } }, "SummonEntityList": [] }