{ "AnimatorStateEvents": [ { "AnimatorStateName": "Attack_1", "EventList": [ { "$type": "RPG.GameCore.TriggerEffect", "TargetType": { "$type": "RPG.GameCore.TargetFetchCaster" }, "EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Evernight_00/Eff_Avatar_Evernight_00_Common_WeaponStart.prefab" } ] }, { "AnimatorStateName": "Attack_1", "NormalizedTime": 0.055319, "EventList": [ { "$type": "RPG.GameCore.TriggerEffect", "TargetType": { "$type": "RPG.GameCore.TargetFetchCaster" }, "EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Evernight_00/Eff_Avatar_Evernight_00_MazeAttack_Weapon.prefab" } ] }, { "AnimatorStateName": "Attack_1", "NormalizedTime": 0.059574, "EventList": [ { "$type": "RPG.GameCore.TriggerEffect", "TargetType": { "$type": "RPG.GameCore.TargetFetchCaster" }, "EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Evernight_00/Eff_Avatar_Evernight_00_MazeAttack_01.prefab" } ] }, { "AnimatorStateName": "Attack_1", "NormalizedTime": 0.497872, "EventList": [ { "$type": "RPG.GameCore.TriggerEffect", "TargetType": { "$type": "RPG.GameCore.TargetFetchCaster" }, "EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Evernight_00/Eff_Avatar_Evernight_00_MazeAttack_WeaponEnd_01.prefab" } ] }, { "AnimatorStateName": "MazeSkill", "EventList": [ { "$type": "RPG.GameCore.TriggerEffect", "TargetType": { "$type": "RPG.GameCore.TargetFetchCaster" }, "EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Evernight_00/Eff_Avatar_Evernight_00_MazeSkill_Buff.prefab" } ] }, { "AnimatorStateName": "MazeSkill", "NormalizedTime": 0.090909, "EventList": [ { "$type": "RPG.GameCore.TriggerEffect", "TargetType": { "$type": "RPG.GameCore.TargetFetchCaster" }, "EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Evernight_00/Eff_Avatar_Evernight_00_Common_WeaponStart.prefab" } ] }, { "AnimatorStateName": "MazeSkill", "NormalizedTime": 0.554546, "EventList": [ { "$type": "RPG.GameCore.TriggerEffect", "TargetType": { "$type": "RPG.GameCore.TargetFetchCaster" }, "EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Evernight_00/Eff_Avatar_Evernight_00_MazeSkill_WeaponEnd.prefab" } ] } ] }