{ "AnimatorStateEvents": [ { "AnimatorStateName": "Run", "NormalizedTime": 0.49, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_himeko" } ] }, { "AnimatorStateName": "Run", "NormalizedTime": 0.9616667, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_himeko" } ] }, { "AnimatorStateName": "FastRun_TurnRight_L", "NormalizedTime": 0.6766666, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_himeko_heavy" } ] }, { "AnimatorStateName": "RunStop_R", "NormalizedTime": 0.03833333, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_himeko_light" } ] }, { "AnimatorStateName": "RunStop_L", "NormalizedTime": 0.05333333, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_himeko_light" } ] }, { "AnimatorStateName": "RunBS_L", "NormalizedTime": 0.46, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_himeko_light" } ] }, { "AnimatorStateName": "RunBS_R", "NormalizedTime": 0.42, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_himeko_light" } ] }, { "AnimatorStateName": "Walk", "NormalizedTime": 0.01666667, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_himeko_walk" } ] }, { "AnimatorStateName": "Walk", "NormalizedTime": 0.4966666, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_himeko_walk" } ] }, { "AnimatorStateName": "WalktoStop_L", "NormalizedTime": 0.005, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_himeko_walk" } ] }, { "AnimatorStateName": "WalktoStop_R", "NormalizedTime": 0.005, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_himeko_walk" } ] }, { "AnimatorStateName": "Run_TurnRight_L", "NormalizedTime": 0.5483333, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_himeko_light" } ] }, { "AnimatorStateName": "Run_TurnRight_L", "NormalizedTime": 0.125, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_himeko_light" } ] }, { "AnimatorStateName": "Run_TurnLeft_R", "NormalizedTime": 0.1216667, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_himeko_light" } ] }, { "AnimatorStateName": "Run_TurnLeft_R", "NormalizedTime": 0.485, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_himeko_light" } ] }, { "AnimatorStateName": "Run_TurnRight_R", "NormalizedTime": 0.6383333, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_himeko_light" } ] }, { "AnimatorStateName": "Run_TurnRight_R", "NormalizedTime": 0.1233333, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_himeko_light" } ] }, { "AnimatorStateName": "Run_TurnLeft_L", "NormalizedTime": 0.635, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_himeko_light" } ] }, { "AnimatorStateName": "Run_TurnLeft_L", "NormalizedTime": 0.1033333, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_himeko_light" } ] }, { "AnimatorStateName": "FastRunStop_R", "NormalizedTime": 0.06666667, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_himeko_long", "StopOnAnimStateExit": "FastRunStop_R" } ] }, { "AnimatorStateName": "MazeSkill", "NormalizedTime": 0.01, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_vo_avatar_skill_maze_himeko" } ] }, { "AnimatorStateName": "Attack_1", "NormalizedTime": 0.01, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_vo_avatar_atk_maze_himeko" } ] }, { "AnimatorStateName": "Attack_1", "NormalizedTime": 2.047781E-08, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_avatar_atk_maze_himeko", "StopOnAnimStateExit": "Attack_1" } ] }, { "AnimatorStateName": "Idle_Show_02", "NormalizedTime": 0.008333334, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_idleshow_avatar_himeko_02", "StopOnAnimStateExit": "Idle_Show_02" } ] }, { "AnimatorStateName": "Idle_Show_02", "NormalizedTime": 0.04, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_vo_avatar_idleshow_maze_himeko_02", "StopOnAnimStateExit": "Idle_Show_02" } ] }, { "AnimatorStateName": "Idle_Show_02", "NormalizedTime": 0.1116667, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_avatar_common_footsteps_runtofastrun_l" } ] }, { "AnimatorStateName": "Idle_Show_02", "NormalizedTime": 0.8683333, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_avatar_common_footsteps_runtofastrun_l" } ] }, { "AnimatorStateName": "Idle_Show_01", "NormalizedTime": 0.009999999, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_idleshow_avatar_himeko_01", "StopOnAnimStateExit": "Idle_Show_01" } ] }, { "AnimatorStateName": "Idle_Show_01", "NormalizedTime": 0.21, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_vo_avatar_idleshow_maze_himeko_01", "StopOnAnimStateExit": "Idle_Show_01" } ] }, { "AnimatorStateName": "Idle_Show_01", "NormalizedTime": 0.115, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_avatar_common_footsteps_runtofastrun_r" } ] }, { "AnimatorStateName": "Idle_Show_01", "NormalizedTime": 0.5883333, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_avatar_common_footsteps_runtofastrun_r" } ] }, { "AnimatorStateName": "Idle_Show_01", "NormalizedTime": 0.8166666, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_avatar_common_footsteps_runtofastrun_r" } ] } ], "AnimatorBehaviourEvents": [ { "EventUniqueKey": "Run2FastRun", "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_himeko_fastrunbs" } ] } ] }