{ "States": [ { "AnimName": "Closed" }, { "State": "Open", "AnimName": "Opened" } ], "DisableAnimEventLayers": [ "Dissolve Layer" ], "AnimatorStateGroupEvents": [ { "States": [ { "Name": "Closed" } ], "OnEnter": [ { "$type": "RPG.GameCore.TriggerEffectList", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "EffectList": [ { "EffectPath": "Effects/Eff_Prefab/Eff_Scene/Interactive Object/Eff_Chap00_Prop_Pad_03_Close.prefab", "AttachPoint": "Origin" } ] } ], "OnExit": [ { "$type": "RPG.GameCore.RemoveEffect", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "EffectPath": "Effects/Eff_Prefab/Eff_Scene/Interactive Object/Eff_Chap00_Prop_Pad_03_Close.prefab" } ] }, { "States": [ { "Name": "Opened" } ], "OnEnter": [ { "$type": "RPG.GameCore.TriggerEffectList", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "EffectList": [ { "EffectPath": "Effects/Eff_Prefab/Eff_Scene/Interactive Object/Eff_Chap00_Prop_Pad_03_Open.prefab", "AttachPoint": "Origin" } ] } ], "OnExit": [ { "$type": "RPG.GameCore.RemoveEffect", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "EffectPath": "Effects/Eff_Prefab/Eff_Scene/Interactive Object/Eff_Chap00_Prop_Pad_03_Open.prefab" } ] } ], "DefaultLevelGraphPath": "Config/Level/Props/ChapTrain/InitLevelGraph_Prop_ChapTrain_Pad_03.json" }