{ "States": [ { "State": "Locked", "AnimName": "Locked" }, { "AnimName": "Closed", "Behavior": "EnableTrigger" }, { "State": "Open", "AnimName": "Opened", "Behavior": "DisableTrigger" } ], "DisableAnimEventLayers": [ "Dissolve Layer" ], "AnimatorStateGroupEvents": [ { "States": [ { "Name": "Locked" } ], "OnEnter": [ { "$type": "RPG.GameCore.TriggerEffectList", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "EffectList": [ { "EffectPath": "Effects/Eff_Prefab/Eff_Scene/Interactive Object/Eff_Chap00_RogueLobby_BlockLine.prefab", "AttachPoint": "Root" } ] } ], "OnExit": [] }, { "States": [ { "Name": "Unlock" } ], "OnEnter": [ { "$type": "RPG.GameCore.RemoveEffect", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "EffectPath": "Effects/Eff_Prefab/Eff_Scene/Interactive Object/Eff_Chap00_RogueLobby_BlockLine.prefab" }, { "$type": "RPG.GameCore.TriggerSound", "SoundName": { "Value": "Ev_sfx_rogue_pickmachine_enable" } } ] }, { "States": [ { "Name": "Closed" } ], "OnEnter": [ { "$type": "RPG.GameCore.TriggerEffectList", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "EffectList": [ { "EffectPath": "Effects/Eff_Prefab/Eff_Scene/Interactive Object/Eff_Chap00_RogueLobby_PickMachine_01.prefab", "AttachPoint": "Root" } ] } ] }, { "States": [ { "Name": "Activing" } ], "OnEnter": [ { "$type": "RPG.GameCore.RemoveEffect", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "EffectPath": "Effects/Eff_Prefab/Eff_Scene/Interactive Object/Eff_Chap00_RogueLobby_PickMachine_01.prefab" }, { "$type": "RPG.GameCore.TriggerSound", "SoundName": { "Value": "Ev_sfx_rogue_pickmachine_disable" } } ] }, { "States": [ { "Name": "Opened" } ], "OnEnter": [] } ], "DefaultLevelGraphPath": "Config/Level/Props/Rogue/InitLevelGraph_Prop_RogueLobby_PickMachine_01.json" }