{ "States": [ { "AnimName": "Closed" }, { "State": "Open", "AnimName": "Opened" } ], "DisableAnimEventLayers": [ "Emission Layer" ], "AnimatorStateGroupEvents": [ { "States": [ { "Name": "Activing" } ], "OnEnter": [ { "$type": "RPG.GameCore.TriggerSound", "SoundName": { "Value": "Ev_sfx_common_spacefissurel_03_trigger_enable" } }, { "$type": "RPG.GameCore.TriggerEffectList", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "EffectList": [ { "EffectPath": "Effects/Eff_Prefab/Eff_Scene/Interactive Object/Eff_Common_Prop_SpaceFissurel_02_Opened_Lod0.prefab" } ] } ] }, { "States": [ { "Name": "Opened" } ], "OnEnter": [ { "$type": "RPG.GameCore.TriggerSound", "SoundName": { "Value": "Ev_sfx_common_spacefissurel_03_idle_enable" } } ] }, { "States": [ { "Name": "UnActiving" } ], "OnEnter": [ { "$type": "RPG.GameCore.TriggerSound", "SoundName": { "Value": "Ev_sfx_common_spacefissurel_03_idle_enable_stop" } }, { "$type": "RPG.GameCore.RemoveEffect", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "EffectPath": "Effects/Eff_Prefab/Eff_Scene/Interactive Object/Eff_Common_Prop_SpaceFissurel_02_Opened_Lod0.prefab" } ] }, { "States": [ { "Name": "Closed" } ], "OnEnter": [ { "$type": "RPG.GameCore.TriggerEffectList", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "EffectList": [ { "EffectPath": "Effects/Eff_Prefab/Eff_Scene/Interactive Object/Eff_Common_Prop_SpaceFissurel_02_Idle_Lod0.prefab" } ] } ], "OnExit": [ { "$type": "RPG.GameCore.RemoveEffect", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "EffectPath": "Effects/Eff_Prefab/Eff_Scene/Interactive Object/Eff_Common_Prop_SpaceFissurel_02_Idle_Lod0.prefab" } ] }, { "States": [ { "Name": "OpenUI" } ], "OnEnter": [ { "$type": "RPG.GameCore.TriggerEffectList", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "EffectList": [ { "EffectPath": "Effects/Eff_Prefab/Eff_Scene/Interactive Object/Eff_Common_Prop_SpaceFissurel_02_OpenUI_Lod0.prefab" } ] } ] }, { "States": [ { "Name": "CloseUI" } ], "OnEnter": [ { "$type": "RPG.GameCore.RemoveEffect", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "EffectPath": "Effects/Eff_Prefab/Eff_Scene/Interactive Object/Eff_Common_Prop_SpaceFissurel_02_OpenUI_Lod0.prefab" } ] } ], "DefaultLevelGraphPath": "Config/Level/Props/Common/InitLevelGraph_Prop_Common_FarmRelic_01.json" }