{ "DisableAnimEventLayers": [ "Dissolve Layer" ], "AnimatorStateGroupEvents": [ { "States": [ { "Name": "Flying01" } ], "OnEnter": [ { "$type": "RPG.GameCore.SetupEffectTransformParams", "OverrideFloating": true, "FloatingFrequency": { "IsDynamic": false, "FixedValue": { "Value": 0.2 } }, "FloatingDistance": { "IsDynamic": false, "FixedValue": { "Value": 0.1 } } } ] }, { "States": [ { "Name": "Idle01" } ], "OnEnter": [ { "$type": "RPG.GameCore.SetupEffectTransformParams", "OverrideFloating": true, "FloatingFrequency": { "IsDynamic": false, "FixedValue": { "Value": 0 } }, "FloatingDistance": { "IsDynamic": false, "FixedValue": { "Value": 0 } } } ] } ], "PropButtonConfigs": [ { "ID": "Interact", "ButtonIcon": { "Value": "SpriteOutput/TalkIcon/SpecimenIcon.png" }, "ButtonText": { "Value": "PropInteractTitle_1" } } ] }