{ "OnDestruction": [ { "$type": "RPG.GameCore.TriggerEffectList", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "EffectList": [ { "EffectPath": "Effects/Eff_Prefab/Eff_Scene/Interactive Object/Eff_Common_MAZ_Des_Box_OnHit.prefab" } ] }, { "$type": "RPG.GameCore.TriggerSound", "SoundName": { "Value": "Ev_sfx_xianzhou_vase_broken" } } ], "DisableAnimEventLayers": [ "Dissolve Layer" ] }