{ "ResidentEffects": [ { "$type": "RPG.GameCore.TriggerEffect", "EffectPath": "Effects/Eff_Prefab/Eff_Scene/Interactive Object/Eff_Common_Prop_NPC_01_obstacle_Lod0.prefab", "Scale": { "X": 0.5, "Y": 0.5, "Z": 0.5 } } ], "DisableAnimEventLayers": [ "Dissolve Layer" ] }