{ "States": [ { "State": "Locked", "AnimName": "Closed", "EffectAnimName": "Closed", "Behavior": "EnableTrigger", "EnableBillboard": false }, { "AnimName": "Closed", "EffectAnimName": "Closing", "Behavior": "EnableTrigger" }, { "State": "Open", "AnimName": "Opened", "EffectAnimName": "Open", "Behavior": "DisableTrigger", "EnableBillboard": false } ], "ResidentEffects": [ { "$type": "RPG.GameCore.TriggerEffect", "EffectPath": "Effects/Eff_Prefab/Eff_Scene/Interactive Object/Eff_Chap00_GameplayProp_BaseConsole_01_Lod0.prefab", "SyncPropState": true } ], "DisableAnimEventLayers": [ "Dissolve Layer" ], "AnimatorStateGroupEvents": [ { "States": [ { "Name": "Open" } ], "OnEnter": [ { "$type": "RPG.GameCore.TriggerSound", "SoundName": { "Value": "Ev_sfx_hertaspacestation_console01_open" } } ] }, { "States": [ { "Name": "Closed" } ], "OnEnter": [ { "$type": "RPG.GameCore.TriggerSound", "SoundName": { "Value": "Ev_sfx_hertaspacestation_console01_idle" }, "IsPropLodLoop": true } ], "OnExit": [ { "$type": "RPG.GameCore.TriggerSound", "SoundName": { "Value": "Ev_sfx_hertaspacestation_console01_idle_stop" } } ] } ], "DefaultLevelGraphPath": "Config/Level/Props/Chap00/InitLevelGraph_Prop_Chap00_Console01_OpenDoor_01.json", "BillboardIconMaxDistance": 15 }