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"OnCreate": [ { "$type": "RPG.GameCore.TriggerEffect", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "ModifierOwnerEntity" }, "EffectPath": "Effects/Eff_Prefab/Eff_Common/Eff_Common_MazeSkill_Stealth.prefab" }, { "$type": "RPG.GameCore.AdvOnTargetLost", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "ModifierOwnerEntity" } } ], "Count": 1, "Stacking": "Refresh" } } }