{ "$type": "RPG.GameCore.MonsterPreloadConfig", "EffectAssetList": [ "Effects/Eff_Prefab/Eff_Monster/Eff_W2_HuanlongPart_00/Eff_Monster_W2_HuanlongPart_00_Ani_Appear_01.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_W2_HuanlongPart_00/Eff_Monster_W2_HuanlongPart_00_Ani_Appear_02.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_W2_HuanlongPart_00/Eff_Monster_W2_HuanlongPart_00_Ani_Appear_03.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_W2_HuanlongPart_00/Eff_Monster_W2_HuanlongPart_00_Ani_Appear_04.prefab" ], "EffectInstanceMap": { "MazeAttack": { "EffectTypes": [ "MazeAttack" ], "EffectInstanceList": [] }, "Passive": { "EffectTypes": [ "Passive" ], "EffectInstanceList": [] }, "Skill": { "EffectTypes": [ "Skill" ], "EffectInstanceList": [ "Effects/Eff_Prefab/Eff_Monster/Eff_W2_HuanlongPart_00/Eff_Monster_W2_HuanlongPart_00_IF_Skill01_01.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_W2_HuanlongPart_00/Eff_Monster_W2_HuanlongPart_00_Skill01_01.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_W2_HuanlongPart_00/Eff_Monster_W2_HuanlongPart_00_Skill01_02.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_W2_HuanlongPart_00/Eff_Monster_W2_HuanlongPart_00_Skill01_03.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_W2_HuanlongPart_00/Eff_Monster_W2_HuanlongPart_00_Skill01_04.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_W2_HuanlongPart_00/Eff_Monster_W2_HuanlongPart_00_Skill01_05.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_W2_HuanlongPart_00/Eff_Monster_W2_HuanlongPart_00_Skill01_06.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_W2_HuanlongPart_00/Eff_Monster_W2_HuanlongPart_00_Skill01_Hit.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_W2_HuanlongPart_00/Eff_Monster_W2_HuanlongPart_00_Skill01_Hit01.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_W2_HuanlongPart_00/Eff_Monster_W2_HuanlongPart_00_Skill02_01.prefab" ] }, "Die": { "EffectTypes": [ "Die" ], "EffectInstanceList": [ "Effects/Eff_Prefab/Eff_Monster/Eff_W2_HuanlongPart_00/Eff_Monster_W2_HuanlongPart_00_Die_01.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_W2_HuanlongPart_00/Eff_Monster_W2_HuanlongPart_00_Die_02.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_W2_HuanlongPart_00/Eff_Monster_W2_HuanlongPart_00_Die_02_02.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_W2_HuanlongPart_00/Eff_Monster_W2_HuanlongPart_00_Die_03.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_W2_HuanlongPart_00/Eff_Monster_W2_HuanlongPart_00_Die_Hit.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_W2_HuanlongPart_00/Eff_Monster_W2_HuanlongPart_00_Die_Hit01 1.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_W2_HuanlongPart_00/Eff_Monster_W2_HuanlongPart_00_Die_Hit01.prefab" ] }, "Common": { "EffectTypes": [ "Common" ], "EffectInstanceList": [] }, "Skill01": { "EffectTypes": [], "EffectInstanceList": [ "Effects/Eff_Prefab/Eff_Monster/Eff_W2_HuanlongPart_00/Eff_Monster_W2_HuanlongPart_00_Skill01_05.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_W2_HuanlongPart_00/Eff_Monster_W2_HuanlongPart_00_Skill01_Hit01.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_W2_HuanlongPart_00/Eff_Monster_W2_HuanlongPart_00_Skill01_04.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_W2_HuanlongPart_00/Eff_Monster_W2_HuanlongPart_00_Skill01_01.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_W2_HuanlongPart_00/Eff_Monster_W2_HuanlongPart_00_Skill01_02.prefab", "Effects/Eff_Prefab/Eff_Monster/Eff_W2_HuanlongPart_00/Eff_Monster_W2_HuanlongPart_00_Skill01_06.prefab" ] } } }