{ "OnInitSequece": [], "OnStartSequece": [ { "TaskList": [ { "$type": "RPG.GameCore.WaitEntityEvent", "EventName": { "Value": "Self_Use" }, "OnEvent": [ { "$type": "RPG.GameCore.StartPropInteractMode", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "Mode": "UsePose02" }, { "$type": "RPG.GameCore.WaitSecond", "WaitTime": { "FixedValue": { "Value": 0.7 } } }, { "$type": "RPG.GameCore.EndPropInteract" } ] } ] }, { "TaskList": [ { "$type": "RPG.GameCore.WaitEntityEvent", "EventName": { "Value": "Clt_TriggerOpen" }, "OnEvent": [ { "$type": "RPG.GameCore.PredicateTaskList", "Predicate": { "$type": "RPG.GameCore.ByCompareEntityAuthoritySide" }, "SuccessTaskList": [ { "$type": "RPG.GameCore.GenericSwitchCase", "SwitchRef": { "$type": "RPG.GameCore.SwitchRefPropState" }, "Cases": [ { "$type": "RPG.GameCore.PropStateCaseContainer", "OnSuccess": [ { "$type": "RPG.GameCore.AdvClientChangePropState", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "ToState": "Open" } ] }, { "$type": "RPG.GameCore.PropStateCaseContainer", "Case": "Locked", "OnSuccess": [ { "$type": "RPG.GameCore.AdvClientChangePropState", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "FromState": "Locked", "ToState": "Open" } ] } ] } ], "FailedTaskList": [ { "$type": "RPG.GameCore.GenericSwitchCase", "SwitchRef": { "$type": "RPG.GameCore.SwitchRefPropState" }, "Cases": [ { "$type": "RPG.GameCore.PropStateCaseContainer", "OnSuccess": [ { "$type": "RPG.GameCore.PropReqInteract", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "InteractID": { "FixedValue": { "Value": 1010 } } } ] }, { "$type": "RPG.GameCore.PropStateCaseContainer", "Case": "Locked", "OnSuccess": [ { "$type": "RPG.GameCore.PropReqInteract", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "InteractID": { "FixedValue": { "Value": 1210 } } } ] } ] } ] } ] } ] }, { "TaskList": [ { "$type": "RPG.GameCore.WaitEntityEvent", "EventName": { "Value": "Clt_TriggerClose" }, "OnEvent": [ { "$type": "RPG.GameCore.PredicateTaskList", "Predicate": { "$type": "RPG.GameCore.ByCompareEntityAuthoritySide" }, "SuccessTaskList": [ { "$type": "RPG.GameCore.GenericSwitchCase", "SwitchRef": { "$type": "RPG.GameCore.SwitchRefPropState" }, "Cases": [ { "$type": "RPG.GameCore.PropStateCaseContainer", "Case": "Open", "OnSuccess": [ { "$type": "RPG.GameCore.AdvClientChangePropState", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "FromState": "Open" } ] }, { "$type": "RPG.GameCore.PropStateCaseContainer", "Case": "Locked", "OnSuccess": [ { "$type": "RPG.GameCore.AdvClientChangePropState", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "FromState": "Locked" } ] } ] } ], "FailedTaskList": [ { "$type": "RPG.GameCore.GenericSwitchCase", "SwitchRef": { "$type": "RPG.GameCore.SwitchRefPropState" }, "Cases": [ { "$type": "RPG.GameCore.PropStateCaseContainer", "Case": "Open", "OnSuccess": [ { "$type": "RPG.GameCore.PropReqInteract", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "InteractID": { "FixedValue": { "Value": 1100 } } } ] }, { "$type": "RPG.GameCore.PropStateCaseContainer", "Case": "Locked", "OnSuccess": [ { "$type": "RPG.GameCore.PropReqInteract", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "InteractID": { "FixedValue": { "Value": 1200 } } } ] } ] } ] } ] } ] }, { "TaskList": [ { "$type": "RPG.GameCore.WaitEntityEvent", "EventName": { "Value": "Clt_TriggerLock" }, "OnEvent": [ { "$type": "RPG.GameCore.PredicateTaskList", "Predicate": { "$type": "RPG.GameCore.ByCompareEntityAuthoritySide" }, "SuccessTaskList": [ { "$type": "RPG.GameCore.GenericSwitchCase", "SwitchRef": { "$type": "RPG.GameCore.SwitchRefPropState" }, "Cases": [ { "$type": "RPG.GameCore.PropStateCaseContainer", "Case": "Open", "OnSuccess": [ { "$type": "RPG.GameCore.AdvClientChangePropState", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "FromState": "Open", "ToState": "Locked" } ] }, { "$type": "RPG.GameCore.PropStateCaseContainer", "OnSuccess": [ { "$type": "RPG.GameCore.AdvClientChangePropState", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "ToState": "Locked" } ] } ] } ], "FailedTaskList": [ { "$type": "RPG.GameCore.GenericSwitchCase", "SwitchRef": { "$type": "RPG.GameCore.SwitchRefPropState" }, "Cases": [ { "$type": "RPG.GameCore.PropStateCaseContainer", "Case": "Open", "OnSuccess": [ { "$type": "RPG.GameCore.PropReqInteract", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "InteractID": { "FixedValue": { "Value": 1120 } } } ] }, { "$type": "RPG.GameCore.PropStateCaseContainer", "OnSuccess": [ { "$type": "RPG.GameCore.PropReqInteract", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "InteractID": { "FixedValue": { "Value": 1020 } } } ] } ] } ] } ] } ] }, { "TaskList": [ { "$type": "RPG.GameCore.LoopWaitEntityServerEvent" } ] }, { "TaskList": [ { "$type": "RPG.GameCore.LoopWaitEntityServerEvent" } ] }, { "TaskList": [ { "$type": "RPG.GameCore.LoopWaitEntityServerEvent" } ] }, { "TaskList": [ { "$type": "RPG.GameCore.AnimSetParameter", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "ParameterName": "OpenState", "ParameterType": "Int", "Value": { "FixedValue": { "Value": 2 } } }, { "$type": "RPG.GameCore.AnimSetParameter", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "ParameterName": "MouthState", "ParameterType": "Int", "Value": { "FixedValue": { "Value": 1 } } }, { "$type": "RPG.GameCore.AnimSetParameter", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "ParameterName": "EyeState", "ParameterType": "Int", "Value": { "FixedValue": { "Value": 1 } } } ] }, { "TaskList": [ { "$type": "RPG.GameCore.WaitEntityEvent", "EventName": { "Value": "Clt_TriggerBite" }, "OnEvent": [ { "$type": "RPG.GameCore.AnimSetParameter", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "ParameterName": "OpenState", "ParameterType": "Int", "Value": { "FixedValue": { "Value": 1 } } }, { "$type": "RPG.GameCore.WaitSecond", "WaitTime": { "FixedValue": { "Value": 1 } } }, { "$type": "RPG.GameCore.AnimSetParameter", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "ParameterName": "OpenState", "ParameterType": "Int", "Value": { "FixedValue": { "Value": 2 } } } ] } ] }, { "TaskList": [ { "$type": "RPG.GameCore.WaitEntityEvent", "EventName": { "Value": "Clt_TriggerBright" }, "OnEvent": [ { "$type": "RPG.GameCore.AnimSetParameter", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "ParameterName": "MouthState", "ParameterType": "Int", "Value": { "FixedValue": { "Value": 2 } } }, { "$type": "RPG.GameCore.AnimSetParameter", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "ParameterName": "EyeState", "ParameterType": "Int", "Value": { "FixedValue": { "Value": 2 } } } ] } ] }, { "TaskList": [ { "$type": "RPG.GameCore.WaitEntityEvent", "EventName": { "Value": "Clt_TriggerDark" }, "OnEvent": [ { "$type": "RPG.GameCore.AnimSetParameter", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "ParameterName": "MouthState", "ParameterType": "Int", "Value": { "FixedValue": { "Value": 1 } } }, { "$type": "RPG.GameCore.AnimSetParameter", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "ParameterName": "EyeState", "ParameterType": "Int", "Value": { "FixedValue": { "Value": 1 } } } ] } ] }, { "TaskList": [ { "$type": "RPG.GameCore.WaitEntityEvent", "EventName": { "Value": "Clt_TriggerBreath" }, "OnEvent": [ { "$type": "RPG.GameCore.AnimSetParameter", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "ParameterName": "TriggerBreath", "ParameterType": "Trigger", "Value": { "FixedValue": { "Value": 4 } } } ] } ] }, { "IsLoop": true, "TaskList": [ { "$type": "RPG.GameCore.WaitAnimStateChangeV2", "StateName": "MouthClosed01", "IsListenAllLayer": true, "OnEvent": [ { "$type": "RPG.GameCore.TriggerSound", "SoundName": { "Value": "Ev_sfx_amphoreus_prop_truthlion_mouth_open" }, "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" } } ] } ] }, { "IsLoop": true, "TaskList": [ { "$type": "RPG.GameCore.AddTimelineEntityEventListener", "Target": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "StateEnterListener": [ { "ListenState": [ "L0_Idle01" ], "Callback": [ { "$type": "RPG.GameCore.TriggerEntityEvent", "EventName": { "Value": "Clt_TriggerLock" } } ] }, { "ListenState": [ "L1_Broken01" ], "Callback": [ { "$type": "RPG.GameCore.TriggerEntityEvent", "EventName": { "Value": "Clt_TriggerOpen" } } ] } ] } ] }, { "TaskList": [ { "$type": "RPG.GameCore.AdvOnButtonPressed", "ButtonName": "Interact", "OnPressedCallback": [ { "$type": "RPG.GameCore.TriggerEntityEvent", "EventName": { "Value": "Self_Use" } }, { "$type": "RPG.GameCore.WaitSecond", "WaitTime": { "FixedValue": { "Value": 0.5 } } }, { "$type": "RPG.GameCore.TriggerEntityEvent", "EventName": { "Value": "Clt_TriggerClose" } } ] } ] }, { "TaskList": [ { "$type": "RPG.GameCore.WaitPropStateChangeV2", "FromAnyState": true, "ToAnyState": true, "OnChange": [ { "$type": "RPG.GameCore.GenericSwitchCase", "SwitchRef": { "$type": "RPG.GameCore.SwitchRefPropState" }, "Cases": [ { "$type": "RPG.GameCore.PropStateCaseContainer", "Case": "Locked", "OnSuccess": [ { "$type": "RPG.GameCore.AdvSetColliderGroupState", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "GroupName": "Intact" }, { "$type": "RPG.GameCore.SetNavMeshState", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "Name": { "Value": "Intact" } }, { "$type": "RPG.GameCore.AdvTriggerEffectList", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "ConfigNameList": [ "Ball" ] }, { "$type": "RPG.GameCore.AdvEnableButtons", "TriggerName": "InteractTrigger", "ButtonsByName": [ "Interact" ], "IsEnable": true } ] }, { "$type": "RPG.GameCore.PropStateCaseContainer", "OnSuccess": [ { "$type": "RPG.GameCore.AdvSetColliderGroupState", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "GroupName": "Intact" }, { "$type": "RPG.GameCore.SetNavMeshState", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "Name": { "Value": "Intact" } }, { "$type": "RPG.GameCore.AdvRemoveEffectList", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "ConfigNameList": [ "Ball" ] }, { "$type": "RPG.GameCore.AdvEnableButtons", "TriggerName": "InteractTrigger", "ButtonsByName": [ "Interact" ] } ] }, { "$type": "RPG.GameCore.PropStateCaseContainer", "Case": "Open", "OnSuccess": [ { "$type": "RPG.GameCore.AdvSetColliderGroupState", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "GroupName": "Broken" }, { "$type": "RPG.GameCore.SetNavMeshState", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "Name": { "Value": "Broken" } }, { "$type": "RPG.GameCore.AdvRemoveEffectList", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "ConfigNameList": [ "Ball" ] }, { "$type": "RPG.GameCore.AdvEnableButtons", "TriggerName": "InteractTrigger", "ButtonsByName": [ "Interact" ] } ] } ] } ] } ] }, { "TaskList": [ { "$type": "RPG.GameCore.AdvSetupButtonListTrigger", "TriggerName": "InteractTrigger", "ButtonsByName": [ "Interact" ], "ButtonConfigs": [], "ConsiderAngleLimit": true, "ConsiderOwnerForwardAngleLimit": true }, { "$type": "RPG.GameCore.GenericSwitchCase", "SwitchRef": { "$type": "RPG.GameCore.SwitchRefPropState" }, "Cases": [ { "$type": "RPG.GameCore.PropStateCaseContainer", "Case": "Locked", "OnSuccess": [ { "$type": "RPG.GameCore.SetTimelineEntityState", "Target": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "StateName": { "Value": "L0_Idle01" } }, { "$type": "RPG.GameCore.AdvSetColliderGroupState", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "GroupName": "Intact" }, { "$type": "RPG.GameCore.SetNavMeshState", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "Name": { "Value": "Intact" } }, { "$type": "RPG.GameCore.AdvTriggerEffectList", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "ConfigNameList": [ "Ball" ] }, { "$type": "RPG.GameCore.AdvEnableButtons", "TriggerName": "InteractTrigger", "ButtonsByName": [ "Interact" ], "IsEnable": true } ] }, { "$type": "RPG.GameCore.PropStateCaseContainer", "OnSuccess": [ { "$type": "RPG.GameCore.AdvSetColliderGroupState", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "GroupName": "Intact" }, { "$type": "RPG.GameCore.SetNavMeshState", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "Name": { "Value": "Intact" } }, { "$type": "RPG.GameCore.AdvEnableButtons", "TriggerName": "InteractTrigger", "ButtonsByName": [ "Interact" ] } ] }, { "$type": "RPG.GameCore.PropStateCaseContainer", "Case": "Open", "OnSuccess": [ { "$type": "RPG.GameCore.SetTimelineEntityState", "Target": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "StateName": { "Value": "L1_Broken01" } }, { "$type": "RPG.GameCore.AdvSetColliderGroupState", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "GroupName": "Broken" }, { "$type": "RPG.GameCore.SetNavMeshState", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "Name": { "Value": "Broken" } }, { "$type": "RPG.GameCore.AdvEnableButtons", "TriggerName": "InteractTrigger", "ButtonsByName": [ "Interact" ] } ] } ] } ] }, { "TaskList": [ { "$type": "RPG.GameCore.LoopWaitServerTimelineStateChange" } ] } ], "ValueSource": { "Values": [] }, "Type": "Entity", "EntityEventList": [ { "Name": "Clt_TriggerOpen" }, { "Name": "Clt_TriggerClose" }, { "Name": "Srv_TriggerOpen", "IsClient": false }, { "Name": "Srv_TriggerClose", "IsClient": false }, { "Name": "Clt_TriggerBite" }, { "Name": "Clt_TriggerBright" }, { "Name": "Clt_TriggerDark" }, { "Name": "Clt_TriggerBreath" }, { "Name": "Clt_TriggerLock" }, { "Name": "Srv_TriggerLock", "IsClient": false }, { "Name": "Self_Use", "IsPrivate": true } ] }