{ "OnInitSequece": [ { "TaskList": [] } ], "OnStartSequece": [ { "TaskList": [ { "$type": "RPG.GameCore.PredicateTaskList", "Predicate": { "$type": "RPG.GameCore.ByCheckTimelineEntityState", "Target": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "StateName": { "Value": "L0_Idle" } }, "SuccessTaskList": [ { "$type": "RPG.GameCore.AdvSetColliderLayerState", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "Layer": "AirWallColliderLayer" } ], "FailedTaskList": [ { "$type": "RPG.GameCore.AdvSetColliderLayerState", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "Layer": "AirWallColliderLayer", "Enable": true } ] } ] }, { "TaskList": [ { "$type": "RPG.GameCore.AddTimelineEntityEventListener", "Target": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "StateEnterListener": [ { "ListenState": [ "L0_Idle" ], "Callback": [ { "$type": "RPG.GameCore.AdvSetColliderLayerState", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "Layer": "AirWallColliderLayer" } ] } ], "StateLeaveListener": [ { "ListenState": [ "L0_Idle" ], "Callback": [ { "$type": "RPG.GameCore.AdvSetColliderLayerState", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "Layer": "AirWallColliderLayer", "Enable": true } ] } ], "OnPause": [], "OnResumePause": [] } ] } ], "Type": "Entity", "EntityEventList": [] }