{ "OnInitSequece": [], "OnStartSequece": [ { "TaskList": [ { "$type": "RPG.GameCore.WaitEntityEventV2", "EventName": { "Value": "Stair_Open" }, "OnEvent": [ { "$type": "RPG.GameCore.AdvClientChangePropState", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "ToState": "Open", "CanChangeServerProp": true } ] } ] }, { "TaskList": [ { "$type": "RPG.GameCore.WaitPropStateChange", "ToState": "Open", "OnChange": [ { "$type": "RPG.GameCore.PropTriggerAnimState", "AnimStateName": "Open", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" } } ] } ] }, { "TaskList": [ { "$type": "RPG.GameCore.PropStateExecute", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "State": "Open", "Execute": [ { "$type": "RPG.GameCore.PropTriggerAnimState", "AnimStateName": "Open", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" } } ] } ] }, { "TaskList": [ { "$type": "RPG.GameCore.PropSetupTrigger", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "TargetTypes": [], "DisableAfterTriggered": true, "OnTriggerEnter": [ { "$type": "RPG.GameCore.PropStateExecute", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "State": "Open", "Execute": [ { "$type": "RPG.GameCore.PropTriggerAnimState", "AnimStateName": "Open", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" } } ] } ] } ] } ], "ValueSource": { "Values": [] }, "Type": "Entity", "EntityEventList": [ { "Name": "Stair_Open" } ] }