{ "OnInitSequece": [], "OnStartSequece": [ { "TaskList": [ { "$type": "RPG.GameCore.SelectorConfig", "TaskList": [ { "$type": "RPG.GameCore.PropStateExecute", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "Execute": [ { "$type": "RPG.GameCore.PredicateTaskList", "Predicate": { "$type": "RPG.GameCore.ByCompareGraphDynamicFloat", "Name": "IsShowInIdle", "Value": { "FixedValue": { "Value": 1 } } }, "SuccessTaskList": [ { "$type": "RPG.GameCore.TriggerEffectList", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "EffectList": [ { "EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap02_Prop_SuiyangGroup_01_Resident02_Lod0.prefab" } ] }, { "$type": "RPG.GameCore.TriggerSound", "SoundName": { "Value": "Ev_sfx_suiyang_group_idle" }, "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" } } ] } ] } ] } ] }, { "TaskList": [ { "$type": "RPG.GameCore.SelectorConfig", "TaskList": [ { "$type": "RPG.GameCore.PropStateExecute", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "Execute": [ { "$type": "RPG.GameCore.PredicateTaskList", "Predicate": { "$type": "RPG.GameCore.ByCompareGraphDynamicFloat", "Name": "IsTriggerByTriggerVolume", "Value": { "FixedValue": { "Value": 1 } } }, "SuccessTaskList": [ { "$type": "RPG.GameCore.AdvSetupCustomTaskTrigger", "TriggerName": "DistanceTrigger", "OnEnter": [ { "$type": "RPG.GameCore.AdvClientChangePropState", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "ToState": "Open" } ], "IsOverrideValidGuestConfig": true, "OverridedValidGuestConfig": {} } ] } ] } ] } ] }, { "TaskList": [ { "$type": "RPG.GameCore.WaitEntityEvent", "EventName": { "Value": "Clt_TriggerEscape" }, "OnEvent": [ { "$type": "RPG.GameCore.AdvClientChangePropState", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "ToState": "Open" } ], "InstanceID": { "FixedValue": { "Value": 0 } } } ] }, { "TaskList": [ { "$type": "RPG.GameCore.PropStateChangeListenerConfig", "ToState": "Open", "OnChange": [ { "$type": "RPG.GameCore.AdvEnableTrigger", "TriggerName": "DistanceTrigger" }, { "$type": "RPG.GameCore.RemoveEffect", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap02_Prop_SuiyangGroup_01_Resident02_Lod0.prefab", "Flags": [] }, { "$type": "RPG.GameCore.TriggerSound", "SoundName": { "Value": "Ev_sfx_suiyang_group_escaping" }, "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" } }, { "$type": "RPG.GameCore.PredicateTaskList", "Predicate": { "$type": "RPG.GameCore.ByCompareGraphDynamicFloat", "Name": "HaveDirectionWhenEscaping", "Value": { "FixedValue": { "Value": 1 } } }, "SuccessTaskList": [ { "$type": "RPG.GameCore.TriggerEffectList", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "EffectList": [ { "EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap02_Prop_SuiyangGroup_02_Resident01_Lod0.prefab" } ] }, { "$type": "RPG.GameCore.TriggerEntityEvent", "EventName": { "Value": "Clt_OnEscape" }, "InstanceID": { "FixedValue": { "Value": 0 } } } ], "FailedTaskList": [ { "$type": "RPG.GameCore.TriggerEffectList", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "EffectList": [ { "EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap02_Prop_SuiyangGroup_01_Resident01_Lod0.prefab" } ] }, { "$type": "RPG.GameCore.TriggerEntityEvent", "EventName": { "Value": "Clt_OnEscape" }, "InstanceID": { "FixedValue": { "Value": 0 } } } ] } ], "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" } } ] } ], "ValueSource": { "Values": [ { "$type": "RPG.GameCore.SharedInt", "Key": "HaveDirectionWhenEscaping" }, { "$type": "RPG.GameCore.SharedInt", "Key": "IsShowInIdle" }, { "$type": "RPG.GameCore.SharedInt", "Key": "IsTriggerByTriggerVolume" } ] }, "EntityEventList": [ { "Name": "Clt_TriggerEscape" }, { "Name": "Clt_OnEscape" } ] }