{ "AnimatorStateEvents": [ { "AnimatorStateName": "Attack_1", "NormalizedTime": 0.040609, "EventList": [ { "$type": "RPG.GameCore.TriggerEffect", "TargetType": { "$type": "RPG.GameCore.TargetFetchCaster" }, "EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Phainon_00/Eff_Avatar_Phainon_00_MazeAttack.prefab" } ] } ] }