{ "AnimatorStateEvents": [ { "AnimatorStateName": "Attack_1", "EventList": [ { "$type": "RPG.GameCore.TriggerEffect", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "IsAttachToTargetEntity": true, "EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Jade_00/Eff_Avatar_Jade_00_MazeAttack_Trail_01.prefab" }, { "$type": "RPG.GameCore.TriggerEffect", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "IsAttachToTargetEntity": true, "EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Jade_00/Eff_Avatar_Jade_00_MazeAttack01_Weapon_Appear.prefab" } ] }, { "AnimatorStateName": "Attack_1", "NormalizedTime": 0.04150943, "EventList": [ { "$type": "RPG.GameCore.TriggerEffect", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "IsAttachToTargetEntity": true, "EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Jade_00/Eff_Avatar_Jade_00_MazeAttack_Start_01.prefab" } ] }, { "AnimatorStateName": "MazeSkill", "NormalizedTime": 0.075, "EventList": [ { "$type": "RPG.GameCore.TriggerEffect", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "IsAttachToTargetEntity": true, "EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Jade_00/Eff_Avatar_Jade_00_MazeSkill01_Strart01.prefab" } ] } ], "AnimatorStateGroupEvents": [] }