{ "AnimatorStateEvents": [ { "AnimatorStateName": "Attack_1", "NormalizedTime": 0.01, "EventList": [ { "$type": "RPG.GameCore.SetAttachmentScale", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "AttachPoints": [ { "Name": "Weapon", "TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Yunli_00/Eff_Avatar_Yunli_00_MazeSkill01_WeaponStart.prefab" } ] } ] }, { "AnimatorStateName": "Attack_1", "NormalizedTime": 0.373, "EventList": [ { "$type": "RPG.GameCore.SetAttachmentScale", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "AttachPoints": [ { "Name": "Weapon", "TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Yunli_00/Eff_Avatar_Yunli_00_MazeSkill01_WeaponEnd.prefab" } ], "Scale": {} } ], "AllowTriggeringOnTransitionOut": false }, { "AnimatorStateName": "MazeSkill", "NormalizedTime": 0.02, "EventList": [ { "$type": "RPG.GameCore.SetAttachmentScale", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "AttachPoints": [ { "Name": "Weapon", "TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Yunli_00/Eff_Avatar_Yunli_00_MazeSkill01_WeaponStart.prefab" } ] } ] }, { "AnimatorStateName": "MazeSkill", "NormalizedTime": 0.335, "EventList": [ { "$type": "RPG.GameCore.SetAttachmentScale", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "AttachPoints": [ { "Name": "Weapon", "TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Yunli_00/Eff_Avatar_Yunli_00_MazeSkill01_WeaponEnd.prefab" } ], "Scale": {} } ] } ], "AnimatorStateGroupEvents": [ { "States": [ { "Name": "StandBy" } ], "OnEnter": [ { "$type": "RPG.GameCore.SetAttachmentScale", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "AttachPoints": [ { "Name": "Weapon" } ], "Scale": {} } ], "OnExit": [] }, { "States": [ { "Name": "Attack_1", "ExitInTransition": true } ], "OnEnter": [ { "$type": "RPG.GameCore.SetAttachmentVisibility", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "AttachPoints": [ { "Name": "Weapon3" } ] } ], "OnExit": [ { "$type": "RPG.GameCore.SetAttachmentScale", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "AttachPoints": [ { "Name": "Weapon", "TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Yunli_00/Eff_Avatar_Yunli_00_MazeSkill01_WeaponEnd.prefab" } ], "Scale": {} } ] }, { "States": [ { "Name": "Idle_Show_01", "ExitInTransition": true } ], "OnEnter": [], "OnExit": [ { "$type": "RPG.GameCore.RemoveEffect", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Yunli_00/Eff_Avatar_Yunli_00_IdleShow01_Candy_01.prefab" }, { "$type": "RPG.GameCore.RemoveEffect", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Yunli_00/Eff_Avatar_Yunli_00_IdleShow01_sweet.prefab" } ] }, { "States": [ { "Name": "Idle_Show_02", "ExitInTransition": true } ], "OnEnter": [], "OnExit": [ { "$type": "RPG.GameCore.RemoveEffect", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Yunli_00/Eff_Avatar_Yunli_00_IdleShow02_Weapon.prefab" }, { "$type": "RPG.GameCore.RemoveEffect", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Yunli_00/Eff_Avatar_Yunli_00_IdleShow02_chong.prefab" } ] }, { "States": [ { "Name": "MazeSkill", "NormalizedTime": 0.02, "ExitInTransition": true }, { "Name": "Block_H2", "ExitInTransition": true } ], "OnEnter": [ { "$type": "RPG.GameCore.SetAttachmentScale", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "AttachPoints": [ { "Name": "Weapon", "TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Yunli_00/Eff_Avatar_Yunli_00_MazeSkill01_WeaponStart.prefab" } ] }, { "$type": "RPG.GameCore.SetAttachmentVisibility", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "AttachPoints": [ { "Name": "Weapon3" } ] } ], "OnExit": [ { "$type": "RPG.GameCore.SetAttachmentScale", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "AttachPoints": [ { "Name": "Weapon", "TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Yunli_00/Eff_Avatar_Yunli_00_MazeSkill01_WeaponEnd.prefab" } ], "Scale": {} } ] } ] }