{ "AnimatorStateEvents": [ { "AnimatorStateName": "Idle_Show_02", "NormalizedTime": 0.8, "EventList": [ { "$type": "RPG.GameCore.ModifyCharacterFaceMaterial" } ] } ], "AnimatorStateGroupEvents": [ { "States": [ { "Name": "Idle_Show_02", "NormalizedTime": 0.65 } ], "OnEnter": [ { "$type": "RPG.GameCore.ModifyCharacterFaceMaterial", "ExpressionCheekIntensity": 0.7 } ], "OnExit": [ { "$type": "RPG.GameCore.ModifyCharacterFaceMaterial" } ] } ] }