{ "AnimatorStateEvents": [ { "AnimatorStateName": "FastRun_TurnRight_L", "NormalizedTime": 0.09833333, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_qingque_light" } ] }, { "AnimatorStateName": "FastRun_TurnRight_L", "NormalizedTime": 0.6799999, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_qingque_heavy" } ] }, { "AnimatorStateName": "Run", "NormalizedTime": 0.4982161, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_qingque" } ] }, { "AnimatorStateName": "Attack_1", "NormalizedTime": 0.001666667, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_vo_avatar_atk_maze_qingque" } ], "ForceTrigger": true }, { "AnimatorStateName": "MazeSkill", "NormalizedTime": 0.01, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_vo_avatar_skill_maze_qingque" } ], "ForceTrigger": true }, { 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"Ev_sfx_foley_avatar_qingque_light" } ] }, { "AnimatorStateName": "Run_TurnLeft_L", "NormalizedTime": 0.115, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_qingque_walk" } ] }, { "AnimatorStateName": "Run_TurnLeft_L", "NormalizedTime": 0.6466666, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_qingque_light" } ] }, { "AnimatorStateName": "WalktoStop_L", "NormalizedTime": 0.01166667, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_qingque_walk" } ] }, { "AnimatorStateName": "WalktoStop_R", "NormalizedTime": 0.01, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_qingque_walk" } ] }, { "AnimatorStateName": "MazeSkill", "NormalizedTime": 3.592814E-05, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_avatar_skill_maze_qingque" } ] }, { "AnimatorStateName": "Attack_1", "NormalizedTime": 2.054794E-05, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_avatar_atk_maze_qingque" } ] }, { "AnimatorStateName": "FastRunStop_R", "NormalizedTime": 0.06463597, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_qingque_long", "StopOnAnimStateExit": "FastRunStop_R" } ] }, { "AnimatorStateName": "Idle_Show_02", "NormalizedTime": 0.008333333, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_idleshow_avatar_qingque_02", "StopOnAnimStateExit": "Idle_Show_02" } ] }, { "AnimatorStateName": "Idle_Show_02", "NormalizedTime": 0.1416667, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_vo_avatar_idleshow_maze_qingque_02", "StopOnAnimStateExit": "Idle_Show_02" } ] }, { "AnimatorStateName": "Idle_Show_02", "NormalizedTime": 0.14, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_avatar_common_footsteps_runtofastrun_l" } ] }, { "AnimatorStateName": "Idle_Show_02", "NormalizedTime": 0.8066667, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_avatar_common_footsteps_runtofastrun_r" } ] }, { "AnimatorStateName": "Idle_Show_01", "NormalizedTime": 0.025, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_idleshow_avatar_qingque_01", "StopOnAnimStateExit": "Idle_Show_01" } ] }, { "AnimatorStateName": "Idle_Show_01", "NormalizedTime": 0.015, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_vo_avatar_idleshow_maze_qingque_01", "StopOnAnimStateExit": "Idle_Show_01" } ] }, { "AnimatorStateName": "Idle_Show_01", "NormalizedTime": 0.1083333, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_avatar_common_footsteps_runtofastrun_l" } ] }, { "AnimatorStateName": "Idle_Show_01", "NormalizedTime": 0.18, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_avatar_common_footsteps_runtofastrun_r" } ] }, { "AnimatorStateName": "Idle_Show_01", "NormalizedTime": 0.735, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_avatar_common_footsteps_runtofastrun_l" } ] }, { "AnimatorStateName": "Idle_Show_01", "NormalizedTime": 0.9233333, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_avatar_common_footsteps_runtofastrun_r" } ] } ], "AnimatorBehaviourEvents": [ { "EventUniqueKey": "Run2FastRun", "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_qingque_fastrunbs" } ] } ] }