{ "AnimatorStateEvents": [ { "AnimatorStateName": "Attack_1", "NormalizedTime": 0.004608295, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_vo_avatar_atk_maze_playerboy4" } ] }, { "AnimatorStateName": "Attack_1", "NormalizedTime": 0.01, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_avatar_MazeAttack_Playergirl_30" } ] }, { "AnimatorStateName": "FastRun_TurnRight_L", "NormalizedTime": 0.1133333, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_PlayerBoy_light" } ] }, { "AnimatorStateName": "FastRun_TurnRight_L", "NormalizedTime": 0.7987645, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_PlayerBoy_heavy" } ] }, { "AnimatorStateName": "FastRunStop_R", "NormalizedTime": 0.04333333, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_PlayerBoy_long", "StopOnAnimStateExit": "FastRunStop_R" } ] }, { "AnimatorStateName": "Idle_Show_01", "NormalizedTime": 0.001879699, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_vo_avatar_idleshow_maze_playerboy4_01", "StopOnAnimStateExit": "Idle_Show_01" } ] }, { "AnimatorStateName": "Idle_Show_01", "NormalizedTime": 0.01, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_idleshow_avatar_player_female_01", "StopOnAnimStateExit": "Idle_Show_01" } ] }, { "AnimatorStateName": "Idle_Show_02", "NormalizedTime": 0.002695417, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_vo_avatar_idleshow_maze_playerboy4_02", "StopOnAnimStateExit": "Idle_Show_02" } ] }, { "AnimatorStateName": "Idle_Show_02", "NormalizedTime": 0.01, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_idleshow_avatar_player_male_02", "StopOnAnimStateExit": "Idle_Show_02" } ] }, { "AnimatorStateName": "MazeSkill", "NormalizedTime": 0.003333333, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_avatar_MazeSkill_Cast_Playergirl_30", "StopTransitionDuration": 1 } ] }, { "AnimatorStateName": "MazeSkill", "NormalizedTime": 0.004878049, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_vo_avatar_skill_maze_playerboy4" } ] }, { "AnimatorStateName": "Run", "NormalizedTime": 0.007666221, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_PlayerBoy" } ] }, { "AnimatorStateName": "Run", "NormalizedTime": 0.5136368, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_PlayerBoy" } ] }, { "AnimatorStateName": "Run_TurnLeft_L", "NormalizedTime": 0.05833333, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_PlayerBoy_walk" } ] }, { "AnimatorStateName": "Run_TurnLeft_L", "NormalizedTime": 0.6299999, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_PlayerBoy_light" } ] }, { "AnimatorStateName": "Run_TurnLeft_R", "NormalizedTime": 0.14, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_PlayerBoy_walk" } ] }, { "AnimatorStateName": "Run_TurnLeft_R", "NormalizedTime": 0.7633333, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_PlayerBoy_light" } ] }, { "AnimatorStateName": "Run_TurnRight_L", "NormalizedTime": 0.1366667, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_PlayerBoy_walk" } ] }, { "AnimatorStateName": "Run_TurnRight_L", "NormalizedTime": 0.7633333, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_PlayerBoy_light" } ] }, { "AnimatorStateName": "Run_TurnRight_R", "NormalizedTime": 0.095, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_PlayerBoy_walk" } ] }, { "AnimatorStateName": "Run_TurnRight_R", "NormalizedTime": 0.655, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_PlayerBoy_light" } ] }, { "AnimatorStateName": "RunBS_L", "NormalizedTime": 0.4583333, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_PlayerBoy_light" } ] }, { "AnimatorStateName": "RunBS_R", "NormalizedTime": 0.4683333, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_PlayerBoy_light" } ] }, { "AnimatorStateName": "RunStop_L", "NormalizedTime": 0.01333333, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_PlayerBoy_light" } ] }, { "AnimatorStateName": "RunStop_R", "NormalizedTime": 0.03833333, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_PlayerBoy_light" } ] }, { "AnimatorStateName": "WalktoStop_L", "NormalizedTime": 0.01833333, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_PlayerBoy_walk" } ] }, { "AnimatorStateName": "WalktoStop_R", "NormalizedTime": 0.01166667, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_PlayerBoy_walk" } ] } ], "AnimatorBehaviourEvents": [ { "EventUniqueKey": "Run2FastRun", "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_PlayerBoy_fastrunbs" } ] } ], "AnimatorStateGroupEvents": [] }