{ "AnimatorStateEvents": [ { "AnimatorStateName": "Run", "NormalizedTime": 0.46, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_hook_foley" } ] }, { "AnimatorStateName": "Run", "NormalizedTime": 0.96, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_hook_foley" } ] }, { "AnimatorStateName": "FastRun_TurnRight_L", "NormalizedTime": 0.165, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_hook_light" } ] }, { "AnimatorStateName": "FastRun_TurnRight_L", "NormalizedTime": 0.6183333, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_hook_heavy" } ] }, { "AnimatorStateName": "RunStop_R", "NormalizedTime": 0.1066667, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_hook_light" } ] }, { "AnimatorStateName": "RunStop_L", "NormalizedTime": 0.1283333, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_hook_light" } ] }, { "AnimatorStateName": "RunBS_L", "NormalizedTime": 0.3516667, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_hook_light" } ] }, { "AnimatorStateName": "RunBS_R", "NormalizedTime": 0.28, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_hook_light" } ] }, { "AnimatorStateName": "Run_TurnRight_L", "NormalizedTime": 0.1283333, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_hook_light" } ] }, { "AnimatorStateName": "Run_TurnRight_L", "NormalizedTime": 0.5533333, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_hook_light" } ] }, { "AnimatorStateName": "Run_TurnLeft_R", "NormalizedTime": 0.1333333, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_hook_light" } ] }, { "AnimatorStateName": "Run_TurnLeft_R", "NormalizedTime": 0.605, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_hook_light" } ] }, { "AnimatorStateName": "Walk", "NormalizedTime": 0.01833333, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_hook_walk" } ] }, { "AnimatorStateName": "Walk", "NormalizedTime": 0.5, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_hook_walk" } ] }, { "AnimatorStateName": "WalktoStop_L", "NormalizedTime": 0.001666667, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_hook_walk" } ] }, { "AnimatorStateName": "WalktoStop_R", "NormalizedTime": 0.006666666, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_hook_walk" } ] }, { "AnimatorStateName": "Run_TurnRight_R", "NormalizedTime": 0.08333333, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_hook_light" } ] }, { "AnimatorStateName": "Run_TurnRight_R", "NormalizedTime": 0.5366667, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_hook_light" } ] }, { "AnimatorStateName": "Run_TurnLeft_L", "NormalizedTime": 0.05166667, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_hook_light" } ] }, { "AnimatorStateName": "Run_TurnLeft_L", "NormalizedTime": 0.515, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_hook_light" } ] }, { "AnimatorStateName": "MazeSkill", "NormalizedTime": 0.03208556, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_vo_avatar_skill_maze_hook" }, { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_avatar_skill_maze_hook" } ], "ForceTrigger": true }, { "AnimatorStateName": "FastRunStop_R", "NormalizedTime": 0.07666667, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_hook_long", "StopOnAnimStateExit": "FastRunStop_R" } ] }, { "AnimatorStateName": "Idle_Show_01", "NormalizedTime": 0.005, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_idleshow_avatar_hook_01", "StopOnAnimStateExit": "Idle_Show_01" } ] }, { "AnimatorStateName": "Idle_Show_01", "NormalizedTime": 0.315, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_vo_avatar_idleshow_maze_hook_01", "StopOnAnimStateExit": "Idle_Show_01" } ] }, { "AnimatorStateName": "Idle_Show_02", "NormalizedTime": 0.003333333, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_idleshow_avatar_hook_02", "StopOnAnimStateExit": "Idle_Show_02" } ] }, { "AnimatorStateName": "Idle_Show_02", "NormalizedTime": 0.03, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_vo_avatar_idleshow_maze_hook_02", "StopOnAnimStateExit": "Idle_Show_02" } ] }, { "AnimatorStateName": "Attack_1", "NormalizedTime": 0.02941176, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_vo_avatar_atk_maze_hook" }, { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_avatar_atk_maze_hook" } ] }, { "AnimatorStateName": "Attack_1", "NormalizedTime": 0.02941176, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_avatar_atk_maze_hook", "StopOnAnimStateExit": "Attack_1" }, { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_avatar_atk_maze_hook" } ] } ], "AnimatorBehaviourEvents": [ { "EventUniqueKey": "Run2FastRun", "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_hook_fastrunbs" } ] } ] }