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"AnimStateName": "Attack_1", "TransitionDuration": 0, "MovingRangeList": [] }, { "$type": "RPG.GameCore.WaitAnimState", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "AnimStateName": "Attack_1", "NormalizedTimeEnd": { "FixedValue": { "Value": 0.05 } } }, { "$type": "RPG.GameCore.AdventureFireProjectile", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "AbilityTargetEntity" }, "Projectile": { "Behavior": "Static", "EnableRayCast": true, "MaxLifeTime": 1, "TargetOffset": { "Z": 0.2 }, "UseLookat": true, "FlyEffect": "Effects/Eff_Prefab/Eff_Avatar/Eff_Yanqing_00/Eff_Avatar_Yanqing_00_MazeAttack.prefab" } }, { "$type": "RPG.GameCore.WaitAnimState", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "AnimStateName": "Attack_1", "NormalizedTimeEnd": { "FixedValue": { "Value": 0.07 } } }, { "$type": "RPG.GameCore.AdventureFireProjectile", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "AbilityTargetEntity" }, "Projectile": { "Behavior": "Static", "EnableRayCast": true, "MaxLifeTime": 1, "TargetOffset": { "Y": 0.8, "Z": 0.1 }, "UseLookat": true, "FlyEffect": "Effects/Eff_Prefab/Eff_Avatar/Eff_Yanqing_00/Eff_Avatar_Yanqing_00_MazeSkill_Hit.prefab" } }, { "$type": "RPG.GameCore.WaitAnimState", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "AnimStateName": "Attack_1", "NormalizedTimeEnd": { "FixedValue": { "Value": 0.074 } } }, { "$type": "RPG.GameCore.AdventureFireProjectile", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "AbilityTargetEntity" }, "Projectile": { "Behavior": "Static", "EnableRayCast": true, "MaxLifeTime": 1, "TargetOffset": { "Z": 0.2 }, "UseLookat": true, "FlyEffect": "Effects/Eff_Prefab/Eff_Avatar/Eff_Yanqing_00/Eff_Avatar_Yanqing_00_MazeAttack_02.prefab" } }, { "$type": "RPG.GameCore.StopEffectFollow", "EffectList": [ "Effects/Eff_Prefab/Eff_Avatar/Eff_Yanqing_00/Eff_Avatar_Yanqing_00_MazeAttack_03.prefab" ] }, { "$type": "RPG.GameCore.AdventureFireProjectile", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "AbilityTargetEntity" }, "Projectile": { "Behavior": "Static", "EnableRayCast": true, "MaxLifeTime": 0.1 }, "OnProjectileLifetimeFinish": [ { "$type": "RPG.GameCore.AdventureTriggerAttack", "AttackTargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "AllEnemy" }, "AttackRootTargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "ProjectileHitEntity" }, "TriggerBattleDelay": 0.2, "AttackDetectConfig": { "$type": "RPG.GameCore.AdventureAttackDetectCircleConfig", "MaxRadius": 2, "FanAngle": 360, "Hight": 2 }, "HitConfig": { "HitAnimation": "Hit", "HitEffect": "Effects/Eff_Prefab/Eff_Avatar/Eff_Yanqing_00/Eff_Avatar_Yanqing_00_MazeAttack_Hit.prefab" } } ] }, { "$type": "RPG.GameCore.VCameraConfigChange", "CameraConfig": { "ShakeTemplateName": "LocalPlayer_DanHeng_NormalAttack_OnTarget" } }, { "$type": "RPG.GameCore.WaitAnimState", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "AnimStateName": "Attack_1", "NormalizedTimeEnd": { "FixedValue": { "Value": 0.139 } } } ], "FailedTaskList": [ { "$type": "RPG.GameCore.AdventureTriggerAnimStateWithMove", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "AdvLocalPlayer" }, "AnimLogicState": "NormalAtk", "AnimStateName": "Attack_1", "TransitionDuration": 0, "MovingRangeList": [] }, { "$type": "RPG.GameCore.WaitAnimState", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "AnimStateName": "Attack_1", "NormalizedTimeEnd": { "FixedValue": { "Value": 0.05 } } }, { "$type": "RPG.GameCore.AdventureFireProjectile", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "None" }, "Projectile": { "Behavior": "Static", "EnableRayCast": true, "MaxLifeTime": 1, "AttachOffset": { "Z": 2.5 }, "FlyEffect": "Effects/Eff_Prefab/Eff_Avatar/Eff_Yanqing_00/Eff_Avatar_Yanqing_00_MazeAttack.prefab" } }, { "$type": "RPG.GameCore.WaitAnimState", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "AnimStateName": "Attack_1", "NormalizedTimeEnd": { "FixedValue": { "Value": 0.074 } } }, { "$type": "RPG.GameCore.AdventureFireProjectile", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "None" }, "Projectile": { "Behavior": "Static", "EnableRayCast": true, "MaxLifeTime": 1, "AttachOffset": { "Z": 2.5 }, "UseLookat": true, "FlyEffect": "Effects/Eff_Prefab/Eff_Avatar/Eff_Yanqing_00/Eff_Avatar_Yanqing_00_MazeAttack_02.prefab" } }, { "$type": "RPG.GameCore.WaitAnimState", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "AnimStateName": "Attack_1", "NormalizedTimeEnd": { "FixedValue": { "Value": 0.101 } } }, { "$type": "RPG.GameCore.StopEffectFollow", "EffectList": [ "Effects/Eff_Prefab/Eff_Avatar/Eff_Yanqing_00/Eff_Avatar_Yanqing_00_MazeAttack_03.prefab" ] }, { "$type": "RPG.GameCore.AdventureFireProjectile", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "None" }, "Projectile": { "Behavior": "Static", "EnableRayCast": true, "MaxLifeTime": 0.1, "TargetOffset": { "Z": 1.5 } }, "OnProjectileLifetimeFinish": [ { "$type": "RPG.GameCore.AdventureTriggerAttack", "AttackTargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "AllEnemy" }, "AttackRootTargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "ProjectileHitEntity" }, "TriggerBattleDelay": 0.2, "AttackDetectConfig": { "$type": "RPG.GameCore.AdventureAttackDetectCircleConfig", "MaxRadius": 2, "FanAngle": 360, "Hight": 2 }, "HitConfig": { "HitAnimation": "Hit", "HitEffect": "Effects/Eff_Prefab/Eff_Avatar/Eff_Yanqing_00/Eff_Avatar_Yanqing_00_MazeSkill_Hit.prefab" } } ] }, { "$type": "RPG.GameCore.RadialBlurEffect", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "Duration": 0.05, "BlurY": 0.4, "BlurRadius": 1, "Iteration": 4, "BlurStart": 0.005, "BlurFeather": 0.01 }, { "$type": "RPG.GameCore.WaitAnimState", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "AnimStateName": "Attack_1", "NormalizedTimeEnd": { "FixedValue": { "Value": 0.139 } } } ] } ] }, { "Name": "LocalPlayer_Yanqing_MazeSkill", "TargetInfo": { "TargetType": "Caster" }, "OnStart": [ { "$type": "RPG.GameCore.AdventureTriggerAnimStateWithMove", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "AdvLocalPlayer" }, "AnimLogicState": "MazeSkill", "AnimStateName": "MazeSkill" }, { "$type": "RPG.GameCore.WaitAnimState", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "AnimStateName": "MazeSkill", "NormalizedTimeEnd": { "FixedValue": { "Value": 0.116 } } }, { "$type": "RPG.GameCore.AddMazeBuff", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "ID": 120901, "LifeTime": { "FixedValue": { "Value": -1 } } }, { "$type": "RPG.GameCore.AdventureSubmitSkill" }, { "$type": "RPG.GameCore.WaitAnimState", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "AnimStateName": "MazeSkill", "NormalizedTimeEnd": { "FixedValue": { "Value": 0.192 } } } ] } ] }