{ "States": [], "AnimEventConfigList": [ "Config/ConfigAnimEvents/Prop/Audio/Prop_Chap03_PinBallStation_01_Audio_AnimEvent.json" ], "DisableAnimEventLayers": [ "Dissolve Layer" ], "AnimatorStateGroupEvents": [ { "States": [ { "Name": "Installed" }, { "Name": "Installed_P" } ], "OnEnter": [ { "$type": "RPG.GameCore.TriggerEffectList", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "EffectList": [ { "EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap03_Prop_PinballStation_01_PreLaunch_Lod0.prefab", "IsAttachToTargetEntity": true, "AttachPoint": "RotateRoot", "ForceSimulateImmediately": false } ] } ], "OnExit": [ { "$type": "RPG.GameCore.RemoveEffect", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap03_Prop_PinballStation_01_PreLaunch_Lod0.prefab", "ForceImmediateFadeOut": false } ] }, { "States": [ { "Name": "Recieving" } ], "OnEnter": [ { "$type": "RPG.GameCore.TriggerEffectList", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "EffectList": [ { "EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap03_Prop_PinballStation_01_Recieving_Lod0.prefab", "IsAttachToTargetEntity": true, "AttachPoint": "RotateRoot", "ForceSimulateImmediately": false } ] } ], "OnExit": [ { "$type": "RPG.GameCore.RemoveEffect", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap03_Prop_PinballStation_01_Recieving_Lod0.prefab", "ForceImmediateFadeOut": false } ] }, { "States": [ { "Name": "RecPrepared" } ], "OnEnter": [ { "$type": "RPG.GameCore.TriggerEffectList", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "EffectList": [ { "EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap03_Prop_PinballStation_01_PreRecieve_Lod0.prefab", "IsAttachToTargetEntity": true, "AttachPoint": "RotateRoot", "ForceSimulateImmediately": false } ] } ], "OnExit": [ { "$type": "RPG.GameCore.RemoveEffect", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap03_Prop_PinballStation_01_PreRecieve_Lod0.prefab", "ForceImmediateFadeOut": false } ] }, { "States": [ { "Name": "Installed_P" } ], "OnEnter": [ { "$type": "RPG.GameCore.TriggerEffectList", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "EffectList": [ { "EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap03_Prop_PinballStation_01_PreLaunch_Lod0.prefab", "IsAttachToTargetEntity": true, "AttachPoint": "RotateRoot", "ForceSimulateImmediately": false } ] } ], "OnExit": [ { "$type": "RPG.GameCore.RemoveEffect", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap03_Prop_PinballStation_01_PreLaunch_Lod0.prefab", "ForceImmediateFadeOut": false } ] } ], "DefaultLevelGraphPath": "Config/Level/Props/Chap03/InitLevelGraph_Prop_Chap03_PinBall_Station.json" }