{ "RootModelPath": "Props/OutputsRuntime/Common/Prop_Common_Empty_02.prefab", "LodModelConfig": { "Art": { "RuntimeName": "Common_GameplayProp_Empty_02", "LodPath": [ "Stages/OriginalResPos/InteractiveProp/Common/Common_GameplayProp_Empty_02/Common_GameplayProp_Empty_02_Lod0.prefab", "Stages/OriginalResPos/InteractiveProp/Common/Common_GameplayProp_Empty_02/Common_GameplayProp_Empty_02_Lod0.prefab", "Stages/OriginalResPos/InteractiveProp/Common/Common_GameplayProp_Empty_02/Common_GameplayProp_Empty_02_Lod0.prefab", "Stages/OriginalResPos/InteractiveProp/Common/Common_GameplayProp_Empty_02/Common_GameplayProp_Empty_02_Lod0.prefab", "Stages/OriginalResPos/InteractiveProp/Common/Common_GameplayProp_Empty_02/Common_GameplayProp_Empty_02_Lod0.prefab" ], "ArtNodeLodQuality": "Prop_2_" } }, "EntityLodQuality": "Prop_2_", "OverrideEntityLodQuality": "Prop_20_H", "TickLodBoundSize": { "X": 1, "Y": 1, "Z": 1 } }