{ "ReactionMap": { "RA_NPC_Monster_XP_Minion04_Attracted_Enter": { "Stimulus": "STIM_SummonUnit_ZhangZhang_NPC_Arrive", "Condition": [ { "$type": "RPG.GameCore.RA_ByCompareVariableBool", "VarName": "IsAttracted" } ], "Action": [ { "$type": "RPG.GameCore.RA_SetAIVariableBool", "Name": "IsAttracted", "Value": true }, { "$type": "RPG.GameCore.RA_SetStimulusInfo", "SetInstigator": true } ] }, "RA_NPC_Monster_XP_Minion04_Attracted_Exit": { "Stimulus": "STIM_SummonUnit_ZhangZhang_NPC_Left", "Condition": [ { "$type": "RPG.GameCore.RA_ByCompareVariableBool", "VarName": "IsAttracted", "CompareValue": true } ], "Action": [ { "$type": "RPG.GameCore.RA_SetAIVariableBool", "Name": "IsAttracted" } ] }, "RA_NPCMonster_XP_Minion04_Attracted_Enter": { "Stimulus": "STIM_SummonUnit_ZhangZhang_Arrive", "Condition": [ { "$type": "RPG.GameCore.RA_ByCompareVariableBool", "VarName": "IsAttracted" } ], "Action": [ { "$type": "RPG.GameCore.RA_SetAIVariableBool", "Name": "IsAttracted", "Value": true }, { "$type": "RPG.GameCore.RA_SetStimulusInfo", "SetInstigator": true } ] }, "RA_NPCMonster_XP_Minion04_Attracted_Exit": { "Stimulus": "STIM_SummonUnit_ZhangZhang_Left", "Condition": [ { "$type": "RPG.GameCore.RA_ByCompareVariableBool", "VarName": "IsAttracted", "CompareValue": true } ], "Action": [ { "$type": "RPG.GameCore.RA_SetAIVariableBool", "Name": "IsAttracted" } ] }, "RA_NPCMonster_XP_Minion04_Scared": { "Stimulus": "STIM_Player_Topaz_NormalAttack", "Condition": [], "Action": [ { "$type": "RPG.GameCore.RA_TriggerInstantAbility", "AbilityName": "MazeMonster_XP_Minion04_VisionIgnore" } ] }, "RA_NPCMonster_XP_Minion04_Attracted_Scared": { "Stimulus": "STIM_NPCMonster_Minion04_Scared", "Condition": [ { "$type": "RPG.GameCore.RA_ByCompareVariableBool", "VarName": "IsAttracted", "CompareValue": true } ], "Action": [ { "$type": "RPG.GameCore.RA_TriggerInstantAbility", "AbilityName": "MazeMonster_XP_Minion04_VisionIgnore" } ] }, "RA_Gameplay_WolfBro_NPCMonster_Vase_Alert": { "Stimulus": "STIM_Gameplay_WolfBro_NPCMonster_Vase_Alert", "Condition": [ { "$type": "RPG.GameCore.RA_ByAlertLevel", "AlertLevel": "Chase", "Inverse": true } ], "Action": [ { "$type": "RPG.GameCore.RA_SetStimulusInfo", "SetStimulusPos": true }, { "$type": "RPG.GameCore.RA_SetAIVariableBool", "Name": "InReaction", "Value": true } ] } }, "StimulusMap": { "PlayerAttack": { "Range": 10 }, "NpcBeHit": { "Range": 10 }, "STIM_Player_Topaz_NormalAttack": { "Range": 10 }, "STIM_NPCMonster_Minion04_Scared": { "Range": 8 }, "STIM_SummonUnit_ZhangZhang_Arrive": { "Range": 10 }, "STIM_SummonUnit_ZhangZhang_Left": { "Range": 30 }, "STIM_SummonUnit_ZhangZhang_NPC_Arrive": { "Range": 4 }, "STIM_SummonUnit_ZhangZhang_NPC_Left": { "Range": 15 }, "STIM_Gameplay_WolfBro_NPCMonster_Vase_Alert": { "Range": 10 } } }