{ "States": [ { "State": "Locked", "AnimName": "Locked", "Behavior": "DisableTrigger" }, { "AnimName": "Locked", "Behavior": "DisableTrigger" }, { "State": "Open", "AnimName": "Closed" }, { "State": "TriggerEnable", "AnimName": "Opened", "Behavior": "DisableTrigger" } ], "DisableAnimEventLayers": [ "Dissolve Layer" ], "AnimatorStateGroupEvents": [ { "States": [ { "Name": "Open" } ], "OnEnter": [ { "$type": "RPG.GameCore.TriggerSound", "SoundName": { "Value": "Ev_sfx_hertaspacestation_autodoor03_open" } } ] }, { "States": [ { "Name": "Close" } ], "OnEnter": [ { "$type": "RPG.GameCore.TriggerSound", "SoundName": { "Value": "Ev_sfx_hertaspacestation_autodoor03_close" } } ] }, { "States": [ { "Name": "Opened" } ], "OnEnter": [ { "$type": "RPG.GameCore.SetNavMeshState", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "Name": { "Value": "Opened" } } ], "OnExit": [ { "$type": "RPG.GameCore.SetNavMeshState", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "Name": { "Value": "Closed" } } ] }, { "States": [ { "Name": "Closed" } ], "OnEnter": [ { "$type": "RPG.GameCore.SetNavMeshState", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "Name": { "Value": "Closed" } } ], "OnExit": [] } ], "DefaultLevelGraphPath": "Config/Level/Props/Chap00/InitLevelGraph_Prop_Chap00_AutoDoor_01.json" }