{ "$type": "RPG.GameCore.EntityLodLoadingData", "RootModelPath": "Props/OutputsRuntime/Chap04/Prop_Chap04_W2Mecha02_02.prefab", "TickLodBoundCenter": { "X": 0, "Y": 1.140039, "Z": -0.780153 }, "TickLodBoundSize": { "X": 1.660269, "Y": 1.770836, "Z": 2.616626 }, "LodModelConfig": { "Art": { "RuntimeName": "Chap04_GameplayProp_W2Mecha02_02", "LodPath": [ "Characters/InteractiveProp/Chap04/Chap04_GameplayProp_W2Mecha02_02/Chap04_GameplayProp_W2Mecha02_02_Lod0.prefab", "Characters/InteractiveProp/Chap04/Chap04_GameplayProp_W2Mecha02_02/Chap04_GameplayProp_W2Mecha02_02_Lod0.prefab", "Characters/InteractiveProp/Chap04/Chap04_GameplayProp_W2Mecha02_02/Chap04_GameplayProp_W2Mecha02_02_Lod0.prefab", "Characters/InteractiveProp/Chap04/Chap04_GameplayProp_W2Mecha02_02/Chap04_GameplayProp_W2Mecha02_02_Lod0.prefab", "Characters/InteractiveProp/Chap04/Chap04_GameplayProp_W2Mecha02_02/Chap04_GameplayProp_W2Mecha02_02_Lod0.prefab" ], "ArtNodeLodQuality": "Prop_4_" } }, "EntityLodQuality": "Prop_4_" }