{ "AnimatorStateEvents": [ { "AnimatorStateName": "Run", "NormalizedTime": 0.46, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_welt" } ] }, { "AnimatorStateName": "Run", "NormalizedTime": 0.96, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_welt" } ] }, { "AnimatorStateName": "FastRun_TurnRight_L", "NormalizedTime": 0.7733333, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_welt_heavy" } ] }, { "AnimatorStateName": "FastRun_TurnRight_L", "NormalizedTime": 0.1066667, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_silverwolf_turn" } ] }, { "AnimatorStateName": "RunStop_R", "NormalizedTime": 0.02666667, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_welt_light" } ] }, { "AnimatorStateName": "RunStop_L", "NormalizedTime": 0.03, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_welt_light" } ] }, { "AnimatorStateName": "RunBS_L", "NormalizedTime": 0.49, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_welt_light" } ] }, { "AnimatorStateName": "RunBS_R", "NormalizedTime": 0.4933334, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_welt_light" } ] }, { "AnimatorStateName": "Run_TurnRight_L", "NormalizedTime": 0.125, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_welt_turn" } ] }, { "AnimatorStateName": "Run_TurnRight_L", "NormalizedTime": 0.5283333, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_welt_light" } ] }, { "AnimatorStateName": "Run_TurnLeft_R", "NormalizedTime": 0.1216667, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_welt_light" } ] }, { "AnimatorStateName": "Run_TurnLeft_R", "NormalizedTime": 0.515, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_welt_light" } ] }, { "AnimatorStateName": "Attack_1", "NormalizedTime": 0.01, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_vo_avatar_atk_maze_welt" } ], "ForceTrigger": true }, { "AnimatorStateName": "Attack_1", "NormalizedTime": 2.764977E-07, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_avatar_atk_maze_welt" } ], "ForceTrigger": true }, { "AnimatorStateName": "MazeSkill", "NormalizedTime": 0.01, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_vo_avatar_skill_maze_welt" } ], "ForceTrigger": true }, { "AnimatorStateName": "MazeSkill", "NormalizedTime": 2.054795E-08, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_avatar_skill_maze_open_welt" } ], "ForceTrigger": true }, { "AnimatorStateName": "Walk", "NormalizedTime": 0.01333333, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_welt_walk" } ] }, { "AnimatorStateName": "Walk", "NormalizedTime": 0.495, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_welt_walk" } ] }, { "AnimatorStateName": "WalktoStop_L", "NormalizedTime": 0.003333333, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_welt_walk" } ] }, { "AnimatorStateName": "WalktoStop_R", "NormalizedTime": 0.003333333, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_welt_walk" } ] }, { "AnimatorStateName": "Run_TurnLeft_L", "NormalizedTime": 0.04333333, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_welt_light" } ] }, { "AnimatorStateName": "Run_TurnLeft_L", "NormalizedTime": 0.6016666, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_welt_light" } ] }, { "AnimatorStateName": "Run_TurnRight_R", "NormalizedTime": 0.07333333, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_welt_turn" } ] }, { "AnimatorStateName": "Run_TurnRight_R", "NormalizedTime": 0.605, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_welt_light" } ] }, { "AnimatorStateName": "Idle_Show_01", "NormalizedTime": 0.001666667, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_idleshow_avatar_welt_01", "StopOnAnimStateExit": "Idle_Show_01" } ] }, { "AnimatorStateName": "Idle_Show_01", "NormalizedTime": 0.005, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_vo_avatar_idleshow_maze_welt_01", "StopOnAnimStateExit": "Idle_Show_01" } ] }, { "AnimatorStateName": "Idle_Show_02", "NormalizedTime": 0.03166667, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_idleshow_avatar_welt_02", "StopOnAnimStateExit": "Idle_Show_02" } ] }, { "AnimatorStateName": "Idle_Show_02", "NormalizedTime": 0.001666667, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_vo_avatar_idleshow_maze_welt_02", "StopOnAnimStateExit": "Idle_Show_02" } ] }, { "AnimatorStateName": "FastRunStop_R", "NormalizedTime": 0.055, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_welt_long", "StopOnAnimStateExit": "FastRunStop_R" } ] } ], "AnimatorBehaviourEvents": [ { "EventUniqueKey": "Run2FastRun", "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_welt_fastrunbs" } ] } ] }