{ "AnimatorStateEvents": [ { "AnimatorStateName": "Run", "NormalizedTime": 0.46, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_asta" } ] }, { "AnimatorStateName": "Run", "NormalizedTime": 0.96, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_asta" } ] }, { "AnimatorStateName": "Walk", "NormalizedTime": 0.02166667, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_asta_walk" } ] }, { "AnimatorStateName": "Walk", "NormalizedTime": 0.4983333, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_asta_walk" } ] }, { "AnimatorStateName": "WalktoStop_L", "NormalizedTime": 0.005, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_asta_walk" } ] }, { "AnimatorStateName": "WalktoStop_R", "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_asta_walk" } ] }, { "AnimatorStateName": "FastRun_TurnRight_L", "NormalizedTime": 0.08666667, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_asta_light" } ] }, { "AnimatorStateName": "FastRun_TurnRight_L", "NormalizedTime": 0.6250001, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_asta_heavy" } ] }, { "AnimatorStateName": "Run_TurnRight_L", "NormalizedTime": 0.1283333, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_asta_light" } ] }, { "AnimatorStateName": "Run_TurnRight_L", "NormalizedTime": 0.785, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_asta_light" } ] }, { "AnimatorStateName": "Run_TurnRight_R", "NormalizedTime": 0.08166666, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_asta_light" } ] }, { "AnimatorStateName": "Run_TurnRight_R", "NormalizedTime": 0.5933333, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_asta_light" } ] }, { "AnimatorStateName": "Run_TurnLeft_R", "NormalizedTime": 0.1283333, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_asta_light" } ] }, { "AnimatorStateName": "Run_TurnLeft_R", "NormalizedTime": 0.7883334, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_asta_light" } ] }, { "AnimatorStateName": "Run_TurnLeft_L", "NormalizedTime": 0.05, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_asta_light" } ] }, { "AnimatorStateName": "Run_TurnLeft_L", "NormalizedTime": 0.605, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_asta_light" } ] }, { "AnimatorStateName": "RunStop_R", "NormalizedTime": 0.03166667, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_asta_light" } ] }, { "AnimatorStateName": "RunStop_L", "NormalizedTime": 0.04833334, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_asta_light" } ] }, { "AnimatorStateName": "RunBS_L", "NormalizedTime": 0.5, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_asta_light" } ] }, { "AnimatorStateName": "RunBS_R", "NormalizedTime": 0.5016667, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_asta_light" } ] }, { "AnimatorStateName": "MazeSkill", "NormalizedTime": 0.01, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_vo_avatar_skill_maze_asta" } ], "ForceTrigger": true }, { "AnimatorStateName": "MazeSkill", "NormalizedTime": 1.910828E-09, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_avatar_skill_maze_asta" } ], "ForceTrigger": true }, { "AnimatorStateName": "FastRunStop_R", "NormalizedTime": 0.04166667, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_asta_long", "StopOnAnimStateExit": "FastRunStop_R" } ] }, { "AnimatorStateName": "Attack_1", "NormalizedTime": 0.01, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_vo_avatar_atk_maze_asta" } ] }, { "AnimatorStateName": "Attack_1", "NormalizedTime": 2.307692E-07, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_avatar_atk_maze_asta", "StopOnAnimStateExit": "Attack_1" } ] }, { "AnimatorStateName": "Idle_Show_01", "NormalizedTime": 0.01, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_idleshow_avatar_asta_01", "StopOnAnimStateExit": "Idle_Show_01" } ] }, { "AnimatorStateName": "Idle_Show_01", "NormalizedTime": 0.055, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_vo_avatar_idleshow_maze_asta_01", "StopOnAnimStateExit": "Idle_Show_01" } ] }, { "AnimatorStateName": "Idle_Show_01", "NormalizedTime": 0.12, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_avatar_common_footsteps_runtofastrun_r" } ] }, { "AnimatorStateName": "Idle_Show_01", "NormalizedTime": 0.7933334, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_avatar_common_footsteps_runtofastrun_r" } ] }, { "AnimatorStateName": "Idle_Show_02", "NormalizedTime": 0.008333334, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_idleshow_avatar_asta_02", "StopOnAnimStateExit": "Idle_Show_02" } ] }, { "AnimatorStateName": "Idle_Show_02", "NormalizedTime": 0.04, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_vo_avatar_idleshow_maze_asta_02", "StopOnAnimStateExit": "Idle_Show_02" } ] }, { "AnimatorStateName": "Idle_Show_02", "NormalizedTime": 0.415, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_avatar_common_footsteps_runtofastrun_r" } ] }, { "AnimatorStateName": "Idle_Show_02", "NormalizedTime": 0.7383333, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_avatar_common_footsteps_runtofastrun_l" } ] }, { "AnimatorStateName": "Idle_Show_02", "NormalizedTime": 0.8966667, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_avatar_common_footsteps_runtofastrun_r" } ] } ], "AnimatorBehaviourEvents": [ { "EventUniqueKey": "Run2FastRun", "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_asta_fastrunbs" } ] } ] }